DainMorgot
Sergeant

People do have some understandable dislike of the class system; but it's not going anywhere and it is improving. After 1.50 I have a good feeling it will start to be taking shape nicely; and the concerns about it will turn from valid criticism to stubborn refusal of acceptance. We will see of course... That does depend on it improving.
I am out of the loop, how is it improving? As far as I know it's exactly the same since 2-3 months ago. 1.50 sounds like a general class balance, not specifics as in individual classes. I really doubt there will be any major acceptance towards a system that -no matter how good it will be balanced, in the end- strips you from any form of play expression and customization.
Yes, but knowing what the enemy picks can influence tactical decisions.
While the Aserai Guard is decently armored, I still prefer to pick swords over the mace when I fight them, because I can predict that my enemy is probably going to spawn with 3 Skirmishers.
I can predict if people are going to spawn as cav and if I should rather bring a spear than a throwing weapon.
And for myself it's also important.
When Playing as Battania, I have to decide if it's better for me to spawn heavy infantry twice now or maybe three Skirmishers next round.
And also each class comes with a different playstyle.
Skirmishers focus on throwing before engaging in melee, whilr heavy infantry have to engage melee quicker.
Heavy Archers can support in melee while light archers should stay away.
Only light and heavy cav play mostly the same.
But I honestly don't want to turn this in a class discussing thread.
I think classes enrich competetiv play. They still need more work though.
Tactical decisions is a meme phrase. This game is not e-sports. It will never be. It will maintain a niche community that will play it, just like warband. Classes do not promote competitive play, they limit it. They limit it twice with faction and on top of that with faction based classes. In paper, classes would benefit the game but they strip away the fun. And this is a video game. It's not going to be your job or it's not going to attract millions of players.
So again, I dislike 3 factions and their classes. And I am pretty sure a big percentage of players dislike certain and multiple factions because of the classes they offer. What happens? Should I not have fun in a video game? Or maybe should I just drop the game because it does not respect player choice, at all?






