I mean it is already in the post.
Oh, I thought you were referring to cosmetic changes on the troops or something like that, never mind Did you guys by any chance took a look at my badge suggestions thread?
I mean it is already in the post.
No badge will inspire player to play this 1 year from now. Badges cannot be marketed as earnable content because they are useless. Cosmetic armor and armor changes are much more substantial, allow customization and enhance immersion. Badges do not do any of those things.
Yes, the first part is almost complete. Like the progression systems, we will build the whole system part by part by adding features over time.The ingame clan feature from the first statement which is "in the pipeline" is still worked on?
Τhe new patch will come in the form of a beta patch, how will we test it?
Yes, and have multiple ways to play a single troop.Are you trying to make classes more unique, so players have a reason to play for example light archers instead of heavy archers?
Yes, and have multiple ways to play a single troop.
Thanks for the reply AVRC, much appreciated.I don't have an exact change log because it keeps getting adjusted and play tested, but I can say that block, swing, feint, movement speeds are being adjusted among other changes.
No plans to put them on the beta YET, but we might do it later on when we are happy with the changes. We will have another test tonight and see how it goes.
Yes, and have multiple ways to play a single troop.
No promises but we will likely open Beta servers for some time soon to test servers. I am trying to get it ready for next patch although it may not be same day as patch.
No, we will not lock game play behind any form of progression. Progression related rewards will always be cosmetic.
Thanks for the update, it's awesome to hear all of this and I'm very glad that you will be keeping us in the loop about what y'all are working on.
A few questions:
How will the Class system work for Battle mode (single-life mode)?
Will we be getting a sneak-peek at what the modding tools are like/how they work?
Again, thanks for checking in w/ us
Thanks. This is what concerned me, but it's good that this is not even on the table!No, we will not lock game play behind any form of progression. Progression related rewards will always be cosmetic.
That badge was for the Beta phase. Sorries!I like the Bag Hunter badge because it shows the real qualities of the player. I hope that many ordinary players will have the opportunity to show their personal qualities in the early access without any special requirements?