Starting Scripter

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Good day everyone,

I've been looking around at all those tutorials, but I'm a bit of a PC neanderthaler, and I never seem to get it.
So, I was kind off hoping that there would be a kind soul out there that's willing to help me with getting started with scripting.
I thank you in advance.

Regards from me!  :wink:
 

SonKidd

Knight
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Ok... first, download the newest module system (assuming you have Warband 1.143/ MB 1.011):
http://forums.taleworlds.com/index.php/topic,111706.0.html

Then, to set it up, follow the instructions here:
http://forums.taleworlds.com/index.php/topic,5408.0.html

 

Lord Tim

Master Knight
M&BWBWF&SNW
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Well... Everybody on this forum is here to help others or to get help :grin:
What is it you want to do exactly?
Ask specific questions and people will be able to answer them better :wink:
 
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Well, I was hoping to become a decent scripter so I can start working on an idea I have for a mod.
I don't really have any specific questions. The only thing I can give you is that I need someone that can help me getting started in general, since I don't know jacksh*t about scripting.
 

Specialist

Master Knight
WB
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Quick question, does anyone know if it's possible with the current engine to script it so that you can fix a bayonet on a rifle?
Thanks in advance. :wink:
 

SonKidd

Knight
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Sergeant Tristan said:
Quick question, does anyone know if it's possible with the current engine to script it so that you can fix a bayonet on a rifle?
Thanks in advance. :wink:
One possibility: in module_items, add two rifles, one as a range weapon, the one after as it's bayonet mode(melee). add itp_next_item_as_melee in the first item, then when x is press, the rifle can, say, stab, if you set the correct capabilities.
 

Specialist

Master Knight
WB
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It would be more efficient if someone used the spear thrust animation and then coded in the animation to a "Melee Key Press" for every template, but that's what most people have done for melee guns (the double item thing).
 

Swyter

Grandmaster Knight
M&BWBWF&S
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Sergeant Tristan said:
Okay, thanks!
The Modding Wiki has all the information you need to get into this... With various levels of difficulty.
Code:
http://mbmodwiki.ollclan.eu/Main_Page
You have a getting started guide, the basics, references, tutorials, examples, Open Source Scripts, tools and much more.
:wink: