
HokieBT 说:I don't have a lot of time to try out different settings but if you find something that works better post it here and we can think about adding it into a next release. On thing that you won't be able to change is currently I have the blasters raise up a few degrees each time you fire them, so that would affect your rapid-fire accuracy. Do people think this should be removed?

Timber 说:HokieBT 说:I don't have a lot of time to try out different settings but if you find something that works better post it here and we can think about adding it into a next release. On thing that you won't be able to change is currently I have the blasters raise up a few degrees each time you fire them, so that would affect your rapid-fire accuracy. Do people think this should be removed?
No, imo that's fine. Makes hitting stuff a bit harder.
I already got some troop editor, don't know if it work with .960 though. I'll check it out when I get time and see how well the blasters work, with the original and my custom settings. But what do you want, blasters firing at a very quick rate or what? I know if it goes too fast, battles could become very quick. Guess I'll see what I can figure out by editing some weapons and units.





waraelm 说:great new update
but i have an idea take away all the native factions and maybe add somthing like this:
imperial faction
rebel alliance faction
wookie faction
smugglers alliance faction: (in-game bandits)
owell just an idea hope it could be usefull.

MountandBladeKinsman 说:This is a great mod, Right now, im creating a whole Star wars rpg using this it wont be released to anyone for I do not have permission to post it so i wont, There are imperial armies and Rebel armies everywhere, and the factions are replaced. And a bunch of other bug fixes.

Loriano 说:Hello
I was playing Your mod and i had an inspiration while i was watchin citis icons and i created this monster guess what is it ??![]()
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