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An unhandled exception occured!
An unhandled exception occured! Attempt to continueClose the programSave this page
--------------------------------------------------------------------------------
Bannerlord has encountered a problem and needs to close. We are sorry for the inconvenience.
If you were in the middle of something, the progress you were working on might be lost.
This error can be caused by a faulty module XMLs, manifest (submodule.xml), or DLL (bad one or permission error).
If you have Community Patch installed, please click Attempt to Continue in order to capture logs that will be generated by it.
Or If you're debugging, you can disable the error window individually in config.json in BetterExceptionWindow submodule folder.
- Reasons
Source: TaleWorlds.Core
The given value is less than the expected value : ItemRosterElement::Amount
- Inner exception
Source: No module
No inner exception was thrown
- Callstacks
Protip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line.
Inner exception callstack:
No inner exception was thrown
Outer exception callstack:
at TaleWorlds.Core.ItemRosterElement.set_Amount(Int32 value)
at TaleWorlds.CampaignSystem.ItemRoster.AddToCountsAtIndex(Int32 index, Int32 count, Boolean removeDepleted)
at TaleWorlds.CampaignSystem.ItemRoster.AddToCounts(EquipmentElement rosterElement, Int32 number, Boolean removeDepleted)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.MoveItemsToVillagerParty(Village village, MobileParty villagerParty)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.LoadAndSendVillagerParty(Village village, MobileParty villagerParty)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.ThinkAboutSendingItemToTown(Village village)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.TickVillageThink(Settlement settlement)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.HourlyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.HourlyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at DMD?42243568::OnApplicationTick_Patch1>(Module this, Single dt)
- Reasons
Source: TaleWorlds.Core
The given value is less than the expected value : ItemRosterElement::Amount
- Inner exception
Source: No module
No inner exception was thrown
- Callstacks
Protip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line.
Inner exception callstack: No inner exception was thrown
Outer exception callstack: at TaleWorlds.Core.ItemRosterElement.set_Amount(Int32 value)
at TaleWorlds.CampaignSystem.ItemRoster.AddToCountsAtIndex(Int32 index, Int32 count, Boolean removeDepleted)
at TaleWorlds.CampaignSystem.ItemRoster.AddToCounts(EquipmentElement rosterElement, Int32 number, Boolean removeDepleted)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.MoveItemsToVillagerParty(Village village, MobileParty villagerParty)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.LoadAndSendVillagerParty(Village village, MobileParty villagerParty)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.ThinkAboutSendingItemToTown(Village village)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.TickVillageThink(Settlement settlement)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.HourlyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.HourlyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at DMD?42243568::OnApplicationTick_Patch1>(Module this, Single dt)
An unhandled exception occured! Attempt to continueClose the programSave this page
--------------------------------------------------------------------------------
Bannerlord has encountered a problem and needs to close. We are sorry for the inconvenience.
If you were in the middle of something, the progress you were working on might be lost.
This error can be caused by a faulty module XMLs, manifest (submodule.xml), or DLL (bad one or permission error).
If you have Community Patch installed, please click Attempt to Continue in order to capture logs that will be generated by it.
Or If you're debugging, you can disable the error window individually in config.json in BetterExceptionWindow submodule folder.
- Reasons
Source: TaleWorlds.Core
The given value is less than the expected value : ItemRosterElement::Amount
- Inner exception
Source: No module
No inner exception was thrown
- Callstacks
Protip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line.
Inner exception callstack:
No inner exception was thrown
Outer exception callstack:
at TaleWorlds.Core.ItemRosterElement.set_Amount(Int32 value)
at TaleWorlds.CampaignSystem.ItemRoster.AddToCountsAtIndex(Int32 index, Int32 count, Boolean removeDepleted)
at TaleWorlds.CampaignSystem.ItemRoster.AddToCounts(EquipmentElement rosterElement, Int32 number, Boolean removeDepleted)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.MoveItemsToVillagerParty(Village village, MobileParty villagerParty)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.LoadAndSendVillagerParty(Village village, MobileParty villagerParty)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.ThinkAboutSendingItemToTown(Village village)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.TickVillageThink(Settlement settlement)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.HourlyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.HourlyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at DMD?42243568::OnApplicationTick_Patch1>(Module this, Single dt)
- Reasons
Source: TaleWorlds.Core
The given value is less than the expected value : ItemRosterElement::Amount
- Inner exception
Source: No module
No inner exception was thrown
- Callstacks
Protip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line.
Inner exception callstack: No inner exception was thrown
Outer exception callstack: at TaleWorlds.Core.ItemRosterElement.set_Amount(Int32 value)
at TaleWorlds.CampaignSystem.ItemRoster.AddToCountsAtIndex(Int32 index, Int32 count, Boolean removeDepleted)
at TaleWorlds.CampaignSystem.ItemRoster.AddToCounts(EquipmentElement rosterElement, Int32 number, Boolean removeDepleted)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.MoveItemsToVillagerParty(Village village, MobileParty villagerParty)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.LoadAndSendVillagerParty(Village village, MobileParty villagerParty)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.ThinkAboutSendingItemToTown(Village village)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.VillageBehaviors.VillagerCampaignBehavior.TickVillageThink(Settlement settlement)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.HourlyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.HourlyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at DMD?42243568::OnApplicationTick_Patch1>(Module this, Single dt)