khan45
Recruit
I think the addition of squires, would enrich game play and certainly, the realism of MOB. Basically, a squire was a knight's assistant for seven years (from adolescence- around 20/21). The squire had multiple duties, and specific roles, some squires only performed duties in the castle or court (Squires of the Table) others followed their knights into the heat of battle. The squire would carry some of the knights weapons, in case the knights sword/ lance were damaged. The squire also protected his master, tending to his injuries, and, if the knight was killed ensuring a honorable burial. The squire would also ensure the knights armor/ equipment was in good working order, and would assist the knight in dressing in his armor. So how would this affect game play? You would control your weapon load out via your squire, as well as horses. During battle you could call your squire to you (via one of the command keys) and you could exchange weapons. This would be handy if some sort of weapon damage system were introduced (lances splinter/ shatter after hitting solid armor). As you may perceive, I am for more realism in MOB, after all its one of the only realistic role playing games out there (no magic, zombies, monsters...). The squire would essentially act as a sort of bodyguard, he would travel with you in towns, always stay close during battle. The squire would also extend your inventory, and would carry your customizable banner (like the banners in Sword of Damocles/ other mods). You could also train with your squire/ teach your squire, raise him into a 'Arma Patrina' (basically a knight, without the title of one). You could also exchange riddles/ conversation with your squire, rasiing your intelligence/ charisma. In summary he'd basically be your bodyguard/ assistant.