I've been playing Warband for a long long time and lately I've been tweaking things in the game just for kicks. I had an idea where I wanted to add the effect of a cannon firing an exploding projectile. Looks don't matter to me much, so I wanted to use a blunderbus (I'm using the expanded Floris mod) to accomplish this "cannon-esque" role. I've looked around and have seen a few threads talking about a splash damage code (such as http://forums.taleworlds.com/index.php/topic,59622.0/nowap.html), but I can't for the life of me decipher where exactly I am supposed to use that code. The explanations are brief and I'm not sure what they're talking about. Currently all I use is Morgh's editor and there isn't any options for adding code to an item on there.
Is there a way to accomplish this with the editor? If not, where do I try these splash damage codes? I have notepad++ and use it to edit a lot of other games, but I'm just not that familiar with what to edit in warband. Can anyone point me in the right direction?
Is there a way to accomplish this with the editor? If not, where do I try these splash damage codes? I have notepad++ and use it to edit a lot of other games, but I'm just not that familiar with what to edit in warband. Can anyone point me in the right direction?


