Quiver / throwing weapon regeneration struck me as odd at first; it makes more sense with retrievable throwing weapons, but very few arrows are likely to be reusable. I thought they should be cheaper and depletable.
Anyway, treating both as single inventory objects instead of a stack makes them weigh just as much empty as full. Why am I still encumbered by the 8 jarid that are now sticking out of my enemies at various angles? It doesn't make sense. If I am no longer carrying the objects, they should not weigh me down.
I realize I can visit the stash to swap them out, but it still doesn't make sense that I'm encumbered just as much on my way back to the stash as I was charging into battle (I'm %95 footbound).
Using the current one object system, I propose that empty quivers / throwing weapons only encumber the player with a weight of 1 until replenished.
Anyway, treating both as single inventory objects instead of a stack makes them weigh just as much empty as full. Why am I still encumbered by the 8 jarid that are now sticking out of my enemies at various angles? It doesn't make sense. If I am no longer carrying the objects, they should not weigh me down.
I realize I can visit the stash to swap them out, but it still doesn't make sense that I'm encumbered just as much on my way back to the stash as I was charging into battle (I'm %95 footbound).
Using the current one object system, I propose that empty quivers / throwing weapons only encumber the player with a weight of 1 until replenished.