Tiedye
Recruit
![](ranks/new/recruit.png)
I just upgraded some peasant women all the way to sword sisters (I think that's the right name), and I think it's really cool that a unit that appears to be completely useless at first could evolve into a pretty cool little unit. I also like how the only way to get a peasant woman is through rescuing them, instead of the same ol' hiring. I'd like to see some more of these semi-secret units in the game in the future.
I can't really come up with any ideas for new units right now, that would evolve unexpectedly like the peasant women do, but I guess that's why Armagan is making the game and I'm not.
Anyway, I'd be sort of interested to see if anyone has any ideas for new units, and what their upgraded forms would be.
[edit] Ooh, just had an idea! What about support units that don't necessarily join combat, but have some other effect. Maybe squires that give your knights an armor bonus (or something more relevant to whatever squires did in real life), or minstrels to help raise morale (once it's implemented), or something like cooks to make food last longer. Seems like this would add far more variety to the units than just changing their combat skills/equipment. It would also require some more thinking... should you sacrifice a slot that could be used to hold more troops in order to make the ones you already havee more effective? Well, just an idea, do with it what you will. [/edit]
I can't really come up with any ideas for new units right now, that would evolve unexpectedly like the peasant women do, but I guess that's why Armagan is making the game and I'm not.
Anyway, I'd be sort of interested to see if anyone has any ideas for new units, and what their upgraded forms would be.
[edit] Ooh, just had an idea! What about support units that don't necessarily join combat, but have some other effect. Maybe squires that give your knights an armor bonus (or something more relevant to whatever squires did in real life), or minstrels to help raise morale (once it's implemented), or something like cooks to make food last longer. Seems like this would add far more variety to the units than just changing their combat skills/equipment. It would also require some more thinking... should you sacrifice a slot that could be used to hold more troops in order to make the ones you already havee more effective? Well, just an idea, do with it what you will. [/edit]