"Special Occasions" in M&B time?

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Volkier

Sergeant Knight
Any case, all of this thanksgiving stuff kinda made me think regarding special occasions in M&B. Currently there is none, BUT you have exact day (day 23 blah blah blah) from the start of the game. I was thinking that perhaps there could be some forms of 'occasions' or 'special days' ? For example, vaegirs could celebrate the birthday of their king on say Day 40 of every year in Reyvadin, (capital of vaegirs right?), maybe 'full moon' festival in khudan on day 30 of every year and so on. These occasions would provide a chance for special 'encounters / quests / items' within those cities, and since they only happen once a year, getting them would be pretty much unique. Basically you would have to study the caladria calendar (of whatever the name of M&B world is), and go to the places where such festivals are held on time, to recieve the benefits. Features like jousting tournamets, maybe once a month, winner walks away with some form of unique reward, can be implimented, (examples are infinite: special quests given on a certain day, massive battle which you can join as a troop rather than a commander on certain day, plain festival in an inn, where you can recruit unique units, horse fair where you can get unique horses etc. etc. etc.) and it would actually draw people more into the game since there would be an actual 'timeline' in M&B rather than just 'day / night' shift.

Since a certain day triggers such an event (if the player is in appropriate location) , I would think that it would not be difficult to impliment since u can add an event at a time, without having to change much in the world. (but obviously Armagan would know if thats possible better than anyone else). This would also work towards the suggestion of 'unique not-easy-to-get-items' which I seen pop up a few times...

EDIT - changed rivacheg to reyvadin, thanx prince, always confused between those 2 ::grin: (Pokes prince again... - couldnt resist temptation ::razz:)
 
I think that Daggerfall had this feature. I don't think that a full-blown festival is needed, rather have the Kings and counts be more generous, and have the smiths and such reduce their prices for the duration of the celebrations.
 
Yeah, Daggerfall did have this feature. When you wnet to a town it would say Feast of Whatever, merchants/wizards offering discount on all stock.
 
I was thinking about something like this the other day. It would be great if you could make it so new enemy spawn points open up after a certain time as well, simulating an invasion or a raid. Like maybe after 30 days sea raider armies start appearing along the coast, and after 40 days Tihr and Wercheg start spawning their own armies to fight against them. In those 10 days in between there could be a lot of new quests popping up that related to the sea raiders, with unique items as a reward. It would make the war seem a lot more dynamic.
 
Yes, nice idea Volkier :eek:)

I think that would not be too hard to mod.
Just pointed the day_counter_value in another cookie,
to attach him your modification.
Conditional_dialogue is easy to do,
and with them, some cookies linked...
 
ummm... maybe its just me... maybe i'm way to busy than the rest of you... but as much as i play, i don't think i've gone over 120 game days in a game without an upgrade or restart....

if the date on your game is over 365, it just seems... unnatural.... maw
 
No, I don't find that day pass too slowly.
And nothing obliged have a 365 days calendar,
or more correctly :

there is none obligation to plane events on 365 days.
May have some events, by month / three_months / six-months,
as season or so.
And why not some particular events randomed,
with special conditions (court event / local noble birth-marriage...)
There are a lot of pretext that can generate events,
and they should happend rarely enough too.
 
The days should be changed from 'days' to months and days. they should be recreated months or normal months. Doesnt matter
 
Yes, AI battle during is not the Best we can see... :-/
Maybe it could be not to complex, and nice to see the engaging part
break the fight after a limited time (in function the soldier's number engaging) with one 24h as max. or so...

But I 'm not sure we can interrupt a battle... :?:
 
Well, our battles take no time, their battles take lots of time, 95% or more of the time a battle ended at dark or something, most ended withing an hour or less than a few, it depends on how you measure battle though, *putso n teaching gear and pulls down a slide thingy map of New France (Canada) in the 1700s (I can't remember what year the British captured New France).

"The battle of the plains of Abraham lasted only 15 minutes of actual fighting, most of it was artillery and getting into position, both Generals were killed. THere were 4000+ english soldiers and 5000+ French (Canadians) with another 2000 two or three hours away. The frnch made a couple of minor to mid ranged mistakes, lost the battle and retreated to Quebec City. They retreaded to Montreal the next day leaving the fort to the English. Both sides sent notice to their mother countries for help. I guess the 200 (1/4 of the navy) english ships left before the French ship did. The French defeated the Englsih on the plains again in (Febuary? March?) driving the english back into the city. Both sides dug in and waited for reinforcements form Europe. Unfortunately the English reinforcments arrived first and the French reetreated back to Montreal and later surrendered, ending the Canadian theater of the 7 Years War. France decided to trade New France for Guadeloup as the sugars made them twice as much money as the beaver pelts."
 
Who says Caladria has to have 365 days in a year? Calendars changed so often.. + same festival can be celebrated monthly, not yearly ::razz:

Maybe you can get extra quest rewards for killing some king on his birthday.... ::grin:
 
uhm, if there is a string to do holidays like Daggerfall...
Then there must a way to add special encounters like Fallout...


And someone must make a Monty Phyton and Holy Grail encounter.
Hmm... Killer Rabbit... without Holy handgrenade...
 
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