spawning

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ferhat

Recruit
the game is really cool. but the spawning makes it really difficult. i do not know the number of bastards (dark hunters or black khergits) that i killed . is there any number limit in map or its randomly generated?

Ferhat :smile:
 
Hi Ferhat :wink: ,

Currently, there is no limit to parties spawning on the map. So if you eliminate a party a new one will be created after some time.

It is easy for me to add a limit though. For example I can limit the number of bandit parties to 100. But in that case, there wouldn't be any enemies left on the map after a time. (actually, after a very long time so maybe that's not a big problem) Would that make sense?
 
hi

i would not like that!
meybe it could be optional? but killing ALL enemies isnt enjoiable for me :wink:
 
armagan said:
Hi Ferhat :wink: ,

Currently, there is no limit to parties spawning on the map. So if you eliminate a party a new one will be created after some time.

It is easy for me to add a limit though. For example I can limit the number of bandit parties to 100. But in that case, there wouldn't be any enemies left on the map after a time. (actually, after a very long time so maybe that's not a big problem) Would that make sense?

I don't think so, criminals exists since the beginning of civilization... killing them has not prevented them to still harm those of us who don't break the law. So no... no limits. Please. :razz:
 
Well, if you really tired of particular bandit group, it should be possible to have a quest to raid their lair, for instance. Then, for month or so, they'll stop spawning.
Also, an idea worth borrowing (from SR):
Why not allow player to donate towards creating more warbands or bandits (depends on where you'll donate). That'll improve your standing with appropriate party, and will give you more opportunities to fight people with allies. Safer roads too, in case of you being a merchant.
 
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