Kayne
Sergeant

Well to the point...
When you enter an arena (just the arena, not fighting quite yet), you can talk to the tourny master or watch the two dudes smack each other in the ring.
Well I've redone zendar, and i'm adding a sparring ring.. thing. And I want the same effect. I can't seem to get it working (copied from an entrance menu to a town arena). Could someone help?
Heres the code i tried... Works to get to the scene, but no player and no fighitng.... this is in game_menus btw...
When you enter an arena (just the arena, not fighting quite yet), you can talk to the tourny master or watch the two dudes smack each other in the ring.
Well I've redone zendar, and i'm adding a sparring ring.. thing. And I want the same effect. I can't seem to get it working (copied from an entrance menu to a town arena). Could someone help?
Heres the code i tried... Works to get to the scene, but no player and no fighitng.... this is in game_menus btw...
插入代码块:
(assign, "$g_mt_mode", abm_visit),
(party_get_slot, ":arena_mission_template", "p_town_2", slot_town_arena_template),
(set_jump_mission,":arena_mission_template" ),#ctm_melee
#(party_get_slot, ":arena_scene", "$current_town", slot_town_arena),
(modify_visitors_at_site, "scn_zendar_banking_sparring"),
(reset_visitors),
(set_visitor, 43, "trp_veteran_fighter"),
(set_visitor, 44, "trp_veteran_fighter"),
(set_visitor, 45, "trp_veteran_fighter"),
(set_visitor, 46, "trp_hired_blade"),
(set_visitor, 47, "trp_hired_blade"),
(set_visitor, 48, "trp_hired_blade"),
(set_jump_entry, 1),
(jump_to_scene, "scn_zendar_banking_sparring"),
(change_screen_mission)
