[SP] SWC: The New Order Edition

ColderWind

Recruit
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Noticed that the gamorrean soldiers tend to do this when they die. I'd say around 1/5 or 1/10 do it.

Loving the hi res textures btw.

Oh and mounted soldiers can do a combat roll on their bikes.
 

Garedyr

Sergeant Knight at Arms
WBVC
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ColderWind said:
Noticed that the gamorrean soldiers tend to do this when they die. I'd say around 1/5 or 1/10 do it.

Loving the hi res textures btw.
This bug is caused by setting human skeleton scale for specific skin in module_skins to value higher than 1.0. The only way to fix this would be to create custom skeletons for different heights or just make
the normal person height lower so 1.0 is only used for tallest races.
 

Antonis

Marquis
WBWF&SVCNW
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Hmm, I've heard about Khamu working on Star Wars. Now tracking it here. :razz:
Thank you for your constant and energetic modding!
 

Khamukkamu

Master Knight
WF&SWBM&BVC
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Patch released: ModDB

Patch before I go on vacation. Not save game compatible.

New Features:

[*] Bank system (Faction Capitals & Trade Federation Starship)
[*]Different Genders are represented in the battlefield
[*]Thick Skin for Gamorreans (allows them to get closer)
[*]Can fire through energy shields when aiming with a blaster

Fixes:

[*]Head gear removal in castle scenes
[*]Naboo statues LODs
[*]Mon Cal & Rodian head issues with age slider
[*]Temporary access to all cultures via the Chancellor
[*]Fixed e5 blaster bug
[*]Fixed patrol issue (?)
[*]fixed village training bug
[*]Fixed siege scenes
[*]adjusted skin scale
[*]make sure Darth Vader and Luke Skywalker uses their force powers in battle
[*]other fixes I have forgotten already...
 

Wolfsblut

Squire
M&BWBNWVC
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Just stumbled upon this caused by a video from TheReformist.

This is wonderful, good luck on the journey.

I played this since the old 1.0 days but wasn't able to get the Warband version running anymore without constant crashes.

This looks and feels great so far.
We need every ounce of star wars we can gets nowadays where the licence is in the hands of complete retards game- and
mostly filmwise.

Thanks a bunch for some hours of star wars feeling.
 

mistahjoe

Recruit
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Hi all -- stupid question, how do you install this mod? I downloaded it but not sure how to sync it with Warband, would appreciate you all helping a newbie out. :smile:
 

alphagizmo

Recruit
WBNW
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mistahjoe said:
Hi all -- stupid question, how do you install this mod? I downloaded it but not sure how to sync it with Warband, would appreciate you all helping a newbie out. :smile:
Just gotta extract it to your Modules folder located in Steam/SteamApps/common I believe.
 

Quady

Recruit
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I don't know if this is asked a lot but I remember an option in the previous SWC to build droid factories, cloning stations, and more in villages or some other properties. While I was playing I looked and didn't see these options when managing my fief (village). Just would like to know if this feature is still in the game or what I have to do to get clones and droids in my army(other then changing my kingdom's culture) I think Reformist had the same problem in his playthrough.
 

Puchedrilo96

Recruit
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I have a problem I get a message saying "Failed to assemble shader_man flora from file" and the game closes. Does anybody know how I can fix it?
 

Hazzardevil

Master Knight
NW
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"DAC version of Freelancer"
What does this mean? Also, have you looked at Freelancer in Silverstag? I think it's a much better way of doing it and it's Open-Source, so you could possibly implement that quite easily.
 
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