In Progress Sound delay on weapon hit/block

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takeoshigeru

Recruit
Summary: Sounds for weapon hits or blocks are delayed for one second
How to Reproduce: Play any multiplayer game
Version: e1.4.1.232571
Computer Specs:
OS: Windows 10 Pro - Version 2004 - Build 19041.329
GPU: AMD Radeon R9 200 Series
CPU: Intel i5-4570
RAM: 8 GB
Motherboard: GIGABYTE H87-HD3
Storage Device (HDD/SSD): SEAGATE ST1000DM003

The issue is probably not limited to multiplayer and weapon sounds but they are the most obvious ones.

I think the issue was resolved in e1.2.0:
Minor improvement on sounds playing delayed on slower HDDs.

I've played recently and the issue make the multiplayer unplayable as I use the sound to know if a weapon hit or was blocked.
 

MArdA TaleWorlds

Community Support & Localization
Community Support
M&BWBWF&SNWVC
We are aware of this issue and working towards a fix. But this issue should be non-existent after the first round. When it is in the RAM there should not be a problem regarding it.
 
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