NLCRich
Squire
The Soon Mod will be based off the Followers of Soon Thread (and the lore and scriptures we've managed to compile in short time). This will be a small mod that adds to the base map without removing anything.
We have a Mod discord channel but the invites are only good for 24 hours. So post in here or PM me if you're interested in joining and I'll send a fresh link.
List of Core Objectives:
- Add new Castle to map and two villages (will be added in the dead area in empire territory)
- Add new MAJOR faction Followers of Soon (will have empire culture) that controls these
- Add notables and NPCs based off the people who posted in the Soon thread (Room to customize them based on feedback)
- Add NPC dialogue based off the holy scriptures of soon.
- Add new questline for Followers of Soon. Successful completion of the quest line will grant the player control of the castle and villages.
- Mod functionality that prevents any AI empire from declaring war on the Followers of Soon and the Followers of Soon from declaring war on anyone else (neutral faction)
- The player will be able to either declare war on the followers of Soon and conquer their castle, or get it via the quest line.
- New troop tree based off the followers of soon that will be a slight modification of empire troops. (Room to customize based on group feedback)
Optional Objectives:
- Battle Scene: If someone wants to try their hand at a battle scene, we can have this custom battle scene trigger in Soon territory.
- Custom armors or weapons for Followers of Soon faction - if anyone wants to try designing something in blender or maya.
- Additional Village(s). If other people want to join in and try their hand at a village scene, I am ok with more than two.
The way I see it there are four major areas of focus for developing the mod, and one optional area.
- Scenes: The most simple place for someone with little experience to start is to try their hands at using the mod tools to develop a scene. There are great tutorial videos in the smithy that you can use to help get started. You will then need to look at the official Bannerlord modding documentation: What makes a village scene?.
-XML modification: We will need this to add the new faction and troop trees, as well as for the additional NPCs and notables.
-C# Modification: Some C# work is likely to be needed for the quest line and neutral faction functionality.
-Design Conception: There are still lots of decisions to be made. What do we want the troop tree to look like (gear, troop types, names)? What sort of gear and look do we want our special notables and NPCs (based on those who posted in the Soon thread) to have? People can feel free to post something specific for their own representation in the mod or work on the xml for their own character and we can bring them together after.
-3D artwork in Blender or Maya (optional): - This area of modification will be necessary if someone wants to take on the task of designing custom equipment for our troops or special NPCs.
I have the skills (or am working on getting the skills) for each area of focus, so other followers of soon do not need to feel any pressure to take on any part of this they are not ready for. Anyone who has posted in the Soon thread may post any design conception ideas in this thread. Input is welcome from all who had fun or found peace in the name of Soon. Anyone who wants to help with the mod may post in this thread about which area they want to work on. I am happy to help anyone get started who wants to help.
We have a Mod discord channel but the invites are only good for 24 hours. So post in here or PM me if you're interested in joining and I'll send a fresh link.
List of Core Objectives:
- Add new Castle to map and two villages (will be added in the dead area in empire territory)
- Add new MAJOR faction Followers of Soon (will have empire culture) that controls these
- Add notables and NPCs based off the people who posted in the Soon thread (Room to customize them based on feedback)
- Add NPC dialogue based off the holy scriptures of soon.
- Add new questline for Followers of Soon. Successful completion of the quest line will grant the player control of the castle and villages.
- Mod functionality that prevents any AI empire from declaring war on the Followers of Soon and the Followers of Soon from declaring war on anyone else (neutral faction)
- The player will be able to either declare war on the followers of Soon and conquer their castle, or get it via the quest line.
- New troop tree based off the followers of soon that will be a slight modification of empire troops. (Room to customize based on group feedback)
Optional Objectives:
- Battle Scene: If someone wants to try their hand at a battle scene, we can have this custom battle scene trigger in Soon territory.
- Custom armors or weapons for Followers of Soon faction - if anyone wants to try designing something in blender or maya.
- Additional Village(s). If other people want to join in and try their hand at a village scene, I am ok with more than two.
The way I see it there are four major areas of focus for developing the mod, and one optional area.
- Scenes: The most simple place for someone with little experience to start is to try their hands at using the mod tools to develop a scene. There are great tutorial videos in the smithy that you can use to help get started. You will then need to look at the official Bannerlord modding documentation: What makes a village scene?.
-XML modification: We will need this to add the new faction and troop trees, as well as for the additional NPCs and notables.
-C# Modification: Some C# work is likely to be needed for the quest line and neutral faction functionality.
-Design Conception: There are still lots of decisions to be made. What do we want the troop tree to look like (gear, troop types, names)? What sort of gear and look do we want our special notables and NPCs (based on those who posted in the Soon thread) to have? People can feel free to post something specific for their own representation in the mod or work on the xml for their own character and we can bring them together after.
-3D artwork in Blender or Maya (optional): - This area of modification will be necessary if someone wants to take on the task of designing custom equipment for our troops or special NPCs.
I have the skills (or am working on getting the skills) for each area of focus, so other followers of soon do not need to feel any pressure to take on any part of this they are not ready for. Anyone who has posted in the Soon thread may post any design conception ideas in this thread. Input is welcome from all who had fun or found peace in the name of Soon. Anyone who wants to help with the mod may post in this thread about which area they want to work on. I am happy to help anyone get started who wants to help.
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