LightKnight
Recruit

1. A story for each class, and objective, goal
Say if you are a merchant it would be to open your own shop or have 1 millino dollars, or if you are a squire it would be to be knighted and have 200 kills under your belt.
2. Better Textures
What's the point of an RPG if the weapons don't give off a certain feel for the time period
3. Chain weapons and more different arrow types
Don't tell me it wouldn't be cool to swing a chain ball, hit somebody in the face and see blood splatter everywhere while their body helplessly falls sideways to the ground. What about large arrows and spiked arrows with their own unique textures?
4. Topography
The map itself simply doesn't encompass quality terrain layout. For one, their aren't enough rivers or mountain passes and the map doesn't give off a feel of it's own uniqueness.
5. Scenery
Indoor/Outdoor Scenery, perhaps each town having it's own unique feel, a view of the mountain and the clouds or perhaps Zendar showing the river flowing in the background. Wouldn't it be lovely to see the beautiful mountain peaks in the background as you slaughter helpless mountain bandits?
6. Dynamic weather effects
This one self-explains
7. Indoor physics and better outdoor physics
In Zendar if you fall to the ground, nothing happens, your horses take way to damage from a ten foot fall.
8. A better layed out map
Terrain included, but perhaps a few villages here and there
9. Battle physics
one hit kills, area damage, arrows bounce off certain types of armor which the only way to break through them is a crossbow, more realistic blood effects(those headshots from arrows hint hint), decapitation(not that hard and is possible without too much animations)
10. An arena, competitions, tournaments
Speaks for itself
11. Simple things
Being able to get past level 50, higher level companions(man at arms perhaps) as you advance, faster horses(esp. courser and hunter and warhorse), instead of types of horses maybe breeds like instead of spirited hunter like japanese hunter etc.), a bank, more use for money, mining, hunting for food, scouts, true bartering, better sound effects including arrow drawing and when arrows hit(every see LOTR1 when the big orc hits boromir? perhaps for the warbow
12. Bugs
Weapon goes through the horse bug
The "Up arrow" bug
Please add your own suggestions feel free to critique mine/make my/others ideas better!
Say if you are a merchant it would be to open your own shop or have 1 millino dollars, or if you are a squire it would be to be knighted and have 200 kills under your belt.
2. Better Textures
What's the point of an RPG if the weapons don't give off a certain feel for the time period
3. Chain weapons and more different arrow types
Don't tell me it wouldn't be cool to swing a chain ball, hit somebody in the face and see blood splatter everywhere while their body helplessly falls sideways to the ground. What about large arrows and spiked arrows with their own unique textures?
4. Topography
The map itself simply doesn't encompass quality terrain layout. For one, their aren't enough rivers or mountain passes and the map doesn't give off a feel of it's own uniqueness.
5. Scenery
Indoor/Outdoor Scenery, perhaps each town having it's own unique feel, a view of the mountain and the clouds or perhaps Zendar showing the river flowing in the background. Wouldn't it be lovely to see the beautiful mountain peaks in the background as you slaughter helpless mountain bandits?
6. Dynamic weather effects
This one self-explains
7. Indoor physics and better outdoor physics
In Zendar if you fall to the ground, nothing happens, your horses take way to damage from a ten foot fall.
8. A better layed out map
Terrain included, but perhaps a few villages here and there
9. Battle physics
one hit kills, area damage, arrows bounce off certain types of armor which the only way to break through them is a crossbow, more realistic blood effects(those headshots from arrows hint hint), decapitation(not that hard and is possible without too much animations)
10. An arena, competitions, tournaments
Speaks for itself
11. Simple things
Being able to get past level 50, higher level companions(man at arms perhaps) as you advance, faster horses(esp. courser and hunter and warhorse), instead of types of horses maybe breeds like instead of spirited hunter like japanese hunter etc.), a bank, more use for money, mining, hunting for food, scouts, true bartering, better sound effects including arrow drawing and when arrows hit(every see LOTR1 when the big orc hits boromir? perhaps for the warbow
12. Bugs
Weapon goes through the horse bug
The "Up arrow" bug
Please add your own suggestions feel free to critique mine/make my/others ideas better!