Suggestion General Some suggestions for the crafting system

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Make it possible to edit the position and rotation of crafted items for each item usage group, like normal items (maybe inside weapon description?).
Make it possible to change the material for the crafted pieces directly from the .xml, avoiding tons of copies of the same model.
Important: add scabbards as crafting pieces.
 
Could you name an example of a use case for this?
For weapons with multiple functions like war hammers, polearms as halberds, bills, poleaxes and so on and shorter grip for spears. There's the combat parameters with a weapon offset but that xml has too many limitations to be used.
 
Thanks for the context.
And how about this one, you want to be able to add scabbards as crafting pieces yourself, if I understood it correctly?
let it be clear that I'm not demanding it but I think it would be a nice addition to have the scabbard as a crafting piece with its own page and list like for handles or grips, something like tier 1 looking cheap, tier 2 slightly better and so on until higher tier expansive and decorated. The list of available scabbards could dynamically change based on the chosen type of blade.
 
So the suggestion is that we add the functionality in Native? That would make it a Singleplayer suggestion rather than modding-related.
I will bring these up.
 
So the suggestion is that we add the functionality in Native? That would make it a Singleplayer suggestion rather than modding-related.
I will bring these up.
Yes, it's useful for modding but at the same time it would be nice to have it as a native feature.
 
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