rrdrl12
Sergeant

I have some suggestions that would make the game better:
- At night, cities should close their gates. this is logical because sincerely, who would come at night? bandits and assassins?
If you arrived at a city at night, you could have two options: camp until day(sometimes you are ambushed by bandits at midnight) or attempt to climb the walls. Depending on your agility and athletics skill, it is succesful (and you get the city menu as normal) or you fail and you lose, idk, 50% of your health? or enough to qualify as "wounded"(unfit for battle) - Doing anything in the city should last an hour, because how can you go to the marketplace, buy lots of goods and armour, go to a tournament and then to the tavern and when you go out it's still the same hour?
- Similar to #1, if you find yourself in the city at night, you can't go out. You can either wait (and also risk the bandit ambush) or try to convince the watch captain (based on persuasion skill) to let you go out on "official business"
- Universities where you can buy books and learn skills for money and time, everytime you go to the university, it costs more and more. Also, if you have low intelligence, there should be something like "you try to ask for classes, but the students laugh at you in a fancy language you don't quite understand and you end up feeling like a country bumpkin". Universities should vary between nations (swadia: swadian academy of war, where you learn combat-based skills like power strike and weapon master, with one-handed weapons and two handed weapons, etc. Rhodoks: Rhodok university of the fine arts: learn persuasion, trade, and CHA-based skills, also, polearms. Vaegirs: Vaegir royal institution of higher learning. learn defensive skills like shield and that one that raises your HP (ironskin?) Khergits: Khergit riding academy. learn riding, tracking, path-finding, archery, etc. Nords and Sarranids: I don't know, i think i've covered every skill here.
- a specialized person for every city. like, a doctor from which you can learn healing skills using persuasion or an old warrior, maybe even a retired strategist.WHatever use you get for them depends on persuasion.


