Some problems and questions :)

正在查看此主题的用户

BerserK

Regular
So starting with problems:
1. Why isn't this troop spawning with horse, I gaved him tf_guarantee_horse and tf_mounted and a horse but still he don't have no..
插入代码块:
  ["swadian_elite_knight","Swadian Elite Knight","Swadian Elite Knights",tf_mounted|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_helmet|tf_guarantee_gloves|tf_guarantee_horse,0,0,fac_swadians,
   [itm_armor1,itm_great_helmet,itm_iron_greaves,itm_gauntlets,itm_shield1l,itm_bastard_sword,itm_courser],
   def_attrib|level(26),wp(200),knows_common|knows_power_strike_4|knows_riding_5|knows_shield_4,swadian_face1, swadian_face2],
I got some problems with my crossbowman's too they don't have always crossbows with them in batle, is there a tf_guarantee_ for items I want they have too ?
NOTE: I edited all swadian and vaegir troop tree so maby I need to define it somewhere like it was with merchants where I did define start and end of them ..

2. I used a itp_unique in my item definition, as I know from moding tutorial this makes them special and they are somewhere got only if I define them there, but they keep solding them at weapon shop, why is that ?
插入代码块:
["exc_arrows1","Sharpshooter arwows", [("arrow",0),("flying_missile",ixmesh_flying_ammo),("quiver", ixmesh_carry)], itp_type_arrows|itp_merchandise, itcf_carry_quiver_back|itp_unique, 30,weight(3)|abundance(160)|weapon_length(95)|thrust_damage(5,pierce)|max_ammo(40),imodbits_none],

And questions:
1. Troops like farmers and others who are in troop tree, when they get level, do they recive next level depending on level distance from them ( hope somebody understand what I said :grin: )?

2. Can I make some weapon be dropped after some special battle .. like for example I would battle some army like dark hunters and they would have some new troop like dark_king with some special item, is there option to insure I 100% get that item after this battle if I won it ? and is there some way to like make that troop with some kind of rare set and after battle he could have like some chance of dropping some like: he would have 5 special items on him and each could have 20% of drop, so I would get ~1 random special item each time I battle him. (dark_king troop would be spawned time after time with his army and he wouldn't be a hero .. )

3. Do battle map some kind deppends on where you start the battle on world map ? Like if I would change world map to be more montaiden would battle map be more montaiden too ?

That would be all for now I am trying to add to my mod so would be nice to recive some help from professionals :smile:
 
后退
顶部 底部