some off this please

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carn

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i think the first thing is to have it so ther can be a maximum of 200 000 units in the same battle field at once instead of fiting lots of smaller armies
so that when my armie of 100 000 meets the enmy armie of 100 000 it all happens in one fite.

i think the ai should be updated to cope with this so we could have troop formations that work like

line for genral attacking and defending
square for defense
wedge for ofense

and their should be a stratijic map added to battles that comes up at the begining of each fite it would be used to position troops befor battles and selectr formations and give orders.

the stratijic map should be availabe to players during battles so he can change tatics during a battle and command hes trops more effeicently also u should be able to do the same orders in the battle field with out the map also

also make the ai smart enouth so that your troops do the basics so that if through out a whole fite i dont issue a single order they wnot off gone and done somthing stupid like died

and u should be able to select groups of men and put them into groups to make tatics easyer
and different stances like defensive stance offensive stance or normal

like pike men in square formation in defense stance should beet knites attaking them and archers would kill the pike men and knites would be good at breaking lines and charging archers and so on (rock paper scisors)

next thing to do is add siege warfare :grin:

playes should be able to buy their own strtonghold starting of as a hut and ending up as a citedel with lots of stages of progresion inbetween and their should be a overview screen of your strong hold wich would be a overhead map display of the stronghold and surounding area
from here players could add walls, turrets, ramparts, ditches, moats, portcullises, pitch, spike traps, siege weaponary, prisons,dungeons, smiths, carpenters, bowyers,inns, barrackses, boobie traps and lots off other stuff

and when u get things like black smiths and stables u can then recruit knites straite from the inn

resources should be placed on the map to be captured and controled the map needs to be expanded alot with lots of nations and u could be the king of your own nation

and more unit types need to be added like mace men pike men and all the units form medevil total war and siege weapons ot help n sieges and more heor units to build up as your leutenents

also if u could have a persistant online world it could almost be a medeivl privatear

thats what i would like to see
 
also all soldures shoud have more then one weapon and elite troops should carry lods and their models should reflect this so like the kings gaurds should have long bows on their backs a long sword in scabard on one side short sword other side dagger round the back and small ankle dagger too :smile: with full plate and armoured steeds maby extra swords on the horses too and a lance in hand and if on foot hailberd in hand

all these weapons could be utlised at different points of fiting depending on what their fiting and what strategy their using and other random factors

so 1 of these guys would charge in and swing his poleaxe about then maby the enemy wold break the polearm buy cuting the pole in 2 or it mite get stuck in a tree or in the ground or the axe end mite get choped of or it mite get impaled into a hourse

and so he then has too pick a different weapon too use so if he was in with some infantry he could pull out his lon and short ord and start slicing them up but if he had just dismounted a knite he could use hes short word and drive it through the knites body impaling him to the ground then he could stand back up and maby use hes bow too shoot some more enmies or throw a dagger if he needs to inflict some large dmg all dependent on the situation

now obviusly not everyone will be royal gaurds but if every soldure had 2 different weapons and the ai could cope with it and 100 000 men on each side the battle scense would be cool epic
 
How about you make these features and then send them to Armagon? I'll give you 5 years to even accomplish 50% of what you've suggested here.

Basically, what I'm trying to say: keep it frigging simple.
 
Yeah, it would be Mount & Blade: Total War! I like the idea of more troops and formations in general. But 100,000? 10,000? Even a hundred troops would change M&B's focus and atmosphere.

However, is it Armagan's intent to recreate large-scale military combat or to simulate small unit battles and intense up-close cavalry and infantry fighting?

I think it's the second option: you deciding whether to switch to your bow or keep using your 2H sword, you gathering your six knights and twenty peasants behind that small ridge and waiting for the first sea raider to appear, you charging your warhorse into the crowd of bandits surrounding Borcha.

That's a completely different experience from deciding how to deploy thousands of troops.

Huge battles or even just the occasional big battle might be fun, but they wouldn't showcase M&B's strengths: individual battles between horsemen and infantry where your decision to charge or dismount, to use your crossbow or battleaxe are all-important.
 
Thats the thing, skirmishes were between anything from 100 to near a thousand men, anything above was like a battle, the fighting is good but the battles are unealistic and small, 100 men in a fight at any one time, as later on in the game the players can usually single handedly wipe out 20 dark knights in one fight, 100 at once though, well, make sure you bring your sharp axe.
 
Sameth said:
Thats the thing, skirmishes were between anything from 100 to near a thousand men, anything above was like a battle, the fighting is good but the battles are unealistic and small, 100 men in a fight at any one time, as later on in the game the players can usually single handedly wipe out 20 dark knights in one fight, 100 at once though, well, make sure you bring your sharp axe.

:smile: Au contraire, mon frere! The definition of a skirmish is of a minor fight in a war usually incidental to larger movements. These are minor fights between small numbers of troops, or in other words, a skirmish. If your army's small enough, 100 men could be a battle, it's subjective.

Unrealistic battles? By your definition they are unrealistic battles, since you've defined battles as having over a thousand men fighting. Our warparties are not supposed to be "armies" and we're not supposed to be "generals." We are, for lack of better terms, like gang leaders or war captains.

I don't want to get bogged down in definitions though. Don't call them skirmishes then, if you like, these minor fights are not supposed to be representing large armies. They're opportunities for the gamer to directly control the fate of one hero and a few dozen allies, not to be a general in command of thousands.

If Armagan had wanted Medieval Total War, why did he design M&B with individual troopers? Anyway, my point remains that M&B shines at this small level, and enthusiastic gamers wishing for thousands of troops are really asking for a different game. It might be cool to have "battles"; though in my opinion it goes against the spirit of M&B which is more about an individual hero winning merit and honor in personal combat.


Sameth said:
100 men in a fight at any one time, as later on in the game the players can usually single handedly wipe out 20 dark knights in one fight, 100 at once though, well, make sure you bring your sharp axe.
I'm not sure what you mean here. If a solo player can wipe out 20 enemies, then do you mean it would be more realistic to wipe out 100 enemies? Or more challenging? By itself, that's not a good reason to increase the number of enemies. The battle - sorry, the fight would just go on longer.

I trying to understand you, not argue, so pls dont take offense.

I'm just mystified by people who want mass battles of thousands of men in a game that champions heros and includes details like weight encumbrances, archery skills, surgery abilities. It's like they've wandered into Calradia looking for Medieval Total War.
 
Skyrage said:
How about you make these features and then send them to Armagon? I'll give you 5 years to even accomplish 50% of what you've suggested here.

Basically, what I'm trying to say: keep it frigging simple.

I'd be happy if he just wrote readable english.
 
100.000?
have you played the game?
Or are you talking about something like hereos III? - which by the way would make this a tottally new game, better alone to go for M&BII
 
I dont think anyones computer could hold 200,000 people fighting at once some people have laag when they are by water let alone 200,000 troops by water

I have to agree with warbah fight is spelled like F I G H T not fite....

now repeat after me F. I. G. H. T.
 
Berny said:
I have to agree with warbah fight is spelled like F I G H T not fite....

In my time here NO-ONE has pronounced my nick right. W O R B A H. Besides, He had a ton of other mistakes.
 
What baffles me is he spelled portcullis right, but spelled knight "knite". Mebbie he used the dictionary. Hey buddy, there's plenty to go around. Don't save it.
 
But not in the way he was talking about.

I thought that maybe there could be a series of small outposts scattered around the map. Maybe literally just Single towers surrounded by walls. These could be attacked with very low-key siege weapons like men-carried battering rams for example so you could get your six footmen to man the ram, breach open the gate and then charge in with your horses. That way it keeps the small scale focus of M&B but adds basically a new arena for it to be played out in.
 
i cant even play the total war gamers on my comp, and you want to make it so your are commanding a million troops on the same field WHILE YOU ARE IN THE ACTION?!?!

Get off the pot, sometimes this game lags when there is 30 horseman on the screen, if you want a big battle or something, go play the total war games, there is like 3 or 4 of em.

i dunno what made you think most comps in the world could handle that. are you some rich kid where mommy and daddy buy everything for you? including the latest comp with all the goodies.

Im sorry, but in your first post you sounded like a friggin prick

Ian
 
I think he's confused Mount&Blade with Medieval:Total War.

100,000 people in the battle at the same time? Have you even played the game? There's no way any normal person's computer would handle that, never mind the fact that the M&B engine isn't designed for it.
 
I could be wrong, but anything I ever read about those old time European battles was that no matter how big or small the battle it usually degenerated into chaos with no really good formations, just groups of fighters rallying around one another with the Baron or Duke surrounded by what he thought were the toughest fighters, sure the King or Baron could still get killed but his odds were better.
 
i also think their should be a respec mearchent npc

and a multiplayer mode wich could have 8v8 each person gets to be the genral of a unit of men u all get to pick at the begining wich sort of unit u want to lead into battle

this could be played on skirmish maps such as castle maps with one side attacking and the other side defendingor open field maps with a hill on ether side
 
Carn you can't have multiplayer mode. Check out all the threads called "multi-player" where everyone is asking this.
 
i also think you need to think before you post

multi has been on countless subjects, all the same cycles:

"man, i wish i could play this multiplayer"

"i think armagan said that will be for M&B2"

"Yea, but it would still be cool"

i have no idea why but i just think your one of those peoiple who just not be allowed to think.

Ian
 
I'm going to correct the first post of this topic as much as possible, to make it more... intelligible (spelling?) :razz:

Here goes.

I think the first thing is to have it so there can be a maximum of 200,000 units in the same battle field at once, instead of fighting lots of smaller groups, so that when my army of 100,000 meets the enemy army of 100,000 it all happens in one fight.

I also think the AI should be updated to cope with this so we could have troop formations that work like:

Line for general attacking and defending
Square for defense
Wedge for offense

There should also be a strategic map added to battles that comes up at the begining of the fight. It would be used to position troops before battles, select formations, and give orders.

The strategic map should be available to players during battles so he can change tactics during a battle and command his troops more efficiently. Also you should be able to do the same orders in the battlefield without the map.

Also make the AI smart enough so that your troops do the basics so that if through-out the entire fight I don't issue a single order, they don't go off and do something stupid, and die.

Also, you should be able to select groups of men to make tactics easier.
Also, differences like defensive and offensive stances, or normal.

Like pikemen standing in a square formation in defense stance would beat knights, archers would beat the pikemen, and the knights would charge right through the cavalry, and so on. (like rock-paper-scissors)

The next thing to do is to add siege warfare.

Players should be able to buy their own stronghold, start off as a hut and ending up as a citadel with lots of stages of progression in between, and their should be an overview screen of your strong hold which would be an overhead map displaying the stronghold and surrounding area.
From here players could add walls, turrets, ramparts, ditches, moats, portcullises, pitch, spike traps, siege weaponry, prisons, dungeons, smiths, carpenters, bowyers, inns, barracks, boobie traps, and lots of other stuff.

And when you get things like black smiths and stables, you can then recruit knights straight from the inn.

Resources should be placed on the map to be captured and ctronolled, the map needs to be expanded alot with lots of nations and you could be the king of your own nation.

Also, make more unit types such as macemen, pikemen, and all the other units from medieval total war. Siege weapons to help in sieges, and more units to build up as your luetenants (spelling?)

Also if you could have a persistant online world it could almost be a medieval privateer.

This is what I would like to see.

Ok buddy. First off, this is NOT medieval total war. We do not want all of the units from medieval total war. We do NOT WANT TO MAKE A COPY OF MEDIEVAL TOTAL WAR!

More units, sure. That's gonna happen. Siege weapons and sieges are possible. Multiplayer? Maybe in M&B 2.

But all of the units from Medieval Total War? Hell no. Do NOT go saying that this game should have all the Medieval Total War stuff in it, "Oh if this game had blahblahblah, it would pwnomgubershininessdoublecheeseburger." No. This doesn't work.

We don't want a ripoff of Medieval: Total War.

Also... how the hell did you get 100,000 troops? That's not even POSSIBLE, dude. Unless you edited/hacked the game, having 100,000 troops is impossible.

Don't say this game should be more like another game, because the whole point of this game is to make a great, medieval combat game with realism and RPG elements. Basicaly, an Action-RPG with realistic stuff in it.

We don't want ninjas & dragons.

We don't want the trojan horse & zeus.

Those are for mods.

We want a nice, action-packed RPG that we can sit down and PLAY, without stressing over how well our flanks are defended, wether or not our infantry battalion will be ambushed in the valley up ahead, or being bombarded by trebuchets while the enemy is attempting to break down your gates.

This is NOT an RTS game. If you want RTS, go play a Total War game, Lord of the Rings: BFME, Empire Earth II, Age of Empires 2 (3 when it comes out), etc.

We don't want an RTS.

We want M&B.
 
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