Lord Deggial
Recruit

Here are some minor suggestions/observations about the game. I've played the new version, but I am not sure that some of these issues are still present of not...
* The issues that are (still) present in the new version:
- The names that are displayed on the doors, like "the_happy_boar". Underscores in these names may be fitting for "Matrix Online" but not for this game
- The archers in the tournaments are hopeless when an enemy melee fighter gets in arm's reach of them. (which is really easier if they have shields..)
- We can push the "Edit face" button on the character menu for NPCs that present their skills/stats.
- We can walk into the items on the ground at the Tihr merchant.
* The issues that I am not sure they are still present or not:
- NPCs that present their skills have skill values that a player cannot be allowed to have. (many people would think that "the computer is cheating!"
) For example:
Marnid has 6 CHA and 3 Trade ! (it is impossible for a PC)
Stulgar has weapon mastery of 2, but has 156 archery, 161 polearms and 143 crossbow (I know that proficiencies of a PC may go beyond limit that weapon mastery skill may allow, but this is also another odd issue...)
- NPC heros should have a minor amount of money for bartering. (well, I am a bit bored to see "that question" again and again when I am giving them some item even if they have no money to pay me...)
- Char. stat screen mentions about a skill named logistics if INT is pressed (maybe just for NPCs I'm not sure)...
* The issues that are (still) present in the new version:
- The names that are displayed on the doors, like "the_happy_boar". Underscores in these names may be fitting for "Matrix Online" but not for this game

- The archers in the tournaments are hopeless when an enemy melee fighter gets in arm's reach of them. (which is really easier if they have shields..)
- We can push the "Edit face" button on the character menu for NPCs that present their skills/stats.
- We can walk into the items on the ground at the Tihr merchant.
* The issues that I am not sure they are still present or not:
- NPCs that present their skills have skill values that a player cannot be allowed to have. (many people would think that "the computer is cheating!"

Marnid has 6 CHA and 3 Trade ! (it is impossible for a PC)
Stulgar has weapon mastery of 2, but has 156 archery, 161 polearms and 143 crossbow (I know that proficiencies of a PC may go beyond limit that weapon mastery skill may allow, but this is also another odd issue...)
- NPC heros should have a minor amount of money for bartering. (well, I am a bit bored to see "that question" again and again when I am giving them some item even if they have no money to pay me...)
- Char. stat screen mentions about a skill named logistics if INT is pressed (maybe just for NPCs I'm not sure)...