Sergeant at Arms
I 100% disagree.This game is a very bad copy of "Civilization", like many others. TW has created a massive combat system that works quite well. But they never knew how to make a game...
For me there are two options:
- either they make a 100% management game, but I think it will remain a sub-game, a pale copy of great games, and therefore necessarily soporific, this is the way you are proposing,
- or they keep the current framework to make a very large RPG, a real narrative game with the originality of massive fights to pass the stages of the story. Game over, or continuation of the episode. Everything is there to do it. But you have to go all the way artistically.
It would be original, but it requires them to expand their artistic team. This is my proposal.
I don't like management games, for me they are not games, but simulations of our own alienation at work (lol).
They have everything to make a great RPG. They are going to make us an "under-civilization", like Total War, Europa... ****...
M&B is a blend of multiple genres, including RPG. It shouldn't try to be fit in one genre in particular.