Some fighting/skirmish tips for newer players

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flavberg

Knight
During my extensive time in Warband and the Bannerlord beta, I've learned a number of things that I have kept in mind and have helped me not instantly die or lose to people in multiplayer, and thus, becoming a better player. Hopefully you learn something out of this. I am planning to bring this in a video form at some point, I just need to get the right footage, but until then, hopefully this helps you:

Tips for infantry:

1. Stay in a group, play together, it's always better to 2v1 than 1v1.
2. Protect your archers, they will need protection that you can offer them with your spear.
3. Use your spear - always walk around with a spear unless the enemy is fighting you. You can even fight the enemy using a spear, but that is something you should attempt after practicing some more.
4. Try to survive as much as you can, block with your shield, your job is to stay alive so your cavalry and archers can do the damage.
5. If you can, grab better gear from the ground (you can drop your shield by holding right click and pressing G). If your shield is low or too small, grab a better one. If your weapon is not that good, look for a better one, don't two-hand.
6. Don't get greedy and watch teamhits. Oftentimes, many infantry players get greedy and stop trying to be careful with teamhits just to get the final hit and get the kill, which may just end up in them teamkilling their teammate and giving their enemy an opportunity to win a 1v1 when previously they were at a disadvantage in a 1v2.
7. If you're having issues with shield directions, just block down. It will provide the best cover from both archers and swings.
8. You should generally focus on shooting other archers and cavalry that are coming in to damage or kill your infantry teammates.
9. Try learning basic feints, they will go a long way. The easiest feint you can do is left swing - cancel swing - left swing. Don't overfeint, the opponent will spam.

Now, in regards to being outnumbered:

You will often find yourself in situations where you are one guy versus two or three. This is not necessarily a death sentence, since you can use your footwork to give yourself some hope to kill them and have them grief their advantage.

Generally, people tend to backpaddle (or hold S) while fighting multiple people, which make it very easy to spam hit after hit on the single guy. This is bad. What you want to do instead is to go in between them (1), and generally spin around one of them to keep one against the other (2), instead of being in the middle of them. Always try to fight one guy instead of more, so make them stumble and hit each other by going around them.

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Tips for archers:

1. Move a lot, don't stand in the same place. You will get shot and couched by cavalry, so try to keep safe. Planting yourself behind cover in which you can A and D is generally a good idea.
2. Stay near infantry but at enough distance not to be engaged by other infantry when fighting, I'd say a few meters is good to run towards them in case of cavalry rushing you but also to be far enough so you can assist your infantry while fighting.
3. Don't risk shots by shooting at enemy infantry while they are fighting your infantry unless you are absolutely sure you're not going to teamhit. Your teamhit may be a teamkill and you will risk losing the game.
4. Position. Find the best position for you that both protects you from possible cavalry rush and allows you to get a good angle on enemy infantry.
5. If you have an extra empty spot, try to grab a shield.
6. Take your time to aim, bows are not accurate if you're not allowing the reticle to get small and you're walking all over the place.

Tips for cavalry:

1. Play slowly. You don't have to hold W to be a good cavalryman, just play for maneuverability, not speed.
2. Try to go for unsuspecting enemies, couching them from behind or surprise couhcing them while they don't expect you terminates them quickly and gets your team an advantage.
3. Stay away from spears, they're a dangerous stick.
4. Couch in first person if you have difficulties - crank up the FoV a bit so you can see more.
5. If you're not sure you can get in a swing or stab and you have a heavy horse, try to bump the enemy that is fighting your teammates. They will be knocked down and your teammates will get in a few hits.
6. You can double-tap 'S' in order to stop your horse quickly and maneuver to another direction (or turn around) quickly. You can also press E while holding W (or double tap W) to speed up the horse as it starts moving (second video).




General tips:

1. Practice. This game bases itself on learning multiple playstyles and muscle memory of the game mechanics, you won't go far without learning the basics, such as blocking and swinging.
2. Try to stay alive, block more than you hit if you need to.
3. Play with the team, it's one of the most important things you can do.
4. If you don't have a spear (you're shock infantry, for example, or you didn't pick one as infantry for whatever reason or you are an archer) and there's a cavalry coming in with a couch, dodge it by leading the cavalry in one direction and then swapping and jumping in the opposite, or just bring your shield up if you have one.
5. Try to listen for cavalry, they will come behind you, they will come and surprise you. Their horses are loud, so try to keep it in mind.
6. Use left alt to see objectives and teammates and find out their positions. Also use tilde key to look around you (credit to @Mabons).
7. Pick perks that can counter the faction you are fighting. For example, if you are Aserai and the enemy is Vlandia, you will want to pick a mace for the heavily-armored infantry and a spear for the cavalry.

I will add more tips as I can think of them, and as I said, I will attempt to make a video with these, as I know most people prefer a video over text. Thank you for giving this a read, hopefully I could help some of you.
 
最后编辑:
Good list Flav, just a few additional tips:
Hold ALT to see locations of flags and teammates.
T to all chat, Y to team chat.
Pay attention at all times, even in the beginning of the round, constantly keep your head on a swivel to make sure cavalry isn't sneaking up on you. This can be achieved by using the ` key(my keyboard it's beside the 1 key), and looking behind you occasionally while still moving towards your destination.
When infantry groupfighting try not just to home in on the person engaging you, pay attention for gaps for you to fit through and hit an enemy your teammate is fighting in the side or back.
Above all else, survival is better than trying to kill someone, as long as you're alive the enemy will treat you as a threat and allow other or better players to exploit this by killing them when their attention is on you.
 
Good list Flav, just a few additional tips:
Hold ALT to see locations of flags and teammates.
T to all chat, Y to team chat.
Pay attention at all times, even in the beginning of the round, constantly keep your head on a swivel to make sure cavalry isn't sneaking up on you. This can be achieved by using the ` key(my keyboard it's beside the 1 key), and looking behind you occasionally while still moving towards your destination.
When infantry groupfighting try not just to home in on the person engaging you, pay attention for gaps for you to fit through and hit an enemy your teammate is fighting in the side or back.
Above all else, survival is better than trying to kill someone, as long as you're alive the enemy will treat you as a threat and allow other or better players to exploit this by killing them when their attention is on you.

Great tips, I completely forgot about left alt and the tilde key. I'll add them to the main post, thank you!
 
question: What if an unfortunate soul is on aserai team or khuzaits team which have ****ty infantry? Should they just quit?
 
question: What if an unfortunate soul is on aserai team or khuzaits team which have ****ty infantry? Should they just quit?
No you should pick Spear Infantry with Improved Armour and Sword, or Tribal Warrior with Improved Armour and Spear. And carry on as normal.
 
No you should pick Spear Infantry with Improved Armour and Sword, or Tribal Warrior with Improved Armour and Spear. And carry on as normal.
But Im still at a huge disadvantage against other infantry....
 
question: What if an unfortunate soul is on aserai team or khuzaits team which have ****ty infantry? Should they just quit?


Wat. Aserai's Tribal Warriors and Guards (especially guards) are fantastic lol. And Khuzait's Spear Infantry is pretty decent.
 
Wat. Aserai's Tribal Warriors and Guards (especially guards) are fantastic lol. And Khuzait's Spear Infantry is pretty decent.
nope, tribal warrior is crap compared to other faction's equivalents. And other factions have better 2h units than guards, like berserker, savage, voulgier. Everything that aserai can bring in the first round is a bunch of cheap crappy units and they tend to lose the first fight. That's why most matches are unfair.
 
nope, tribal warrior is crap compared to other faction's equivalents. And other factions have better 2h units than guards, like berserker, savage, voulgier. Everything that aserai can bring in the first round is a bunch of cheap crappy units and they tend to lose the first fight. That's why most matches are unfair.

Perhaps it comes down to perk choices then? I go with Improved Armor and an Axe for the Tribal, works out pretty well for me. Haven't seen a point in using the mace or sword tbh. And I much prefer the Guard to everything except the Voulgier tbh with ya. I play a lot more CM than other modes though so perhaps I just need to play more siege/skirmish to get a real feel for it.
 
Perhaps it comes down to perk choices then? I go with Improved Armor and an Axe for the Tribal, works out pretty well for me. Haven't seen a point in using the mace or sword tbh. And I much prefer the Guard to everything except the Voulgier tbh with ya. I play a lot more CM than other modes though so perhaps I just need to play more siege/skirmish to get a real feel for it.

Maces are usually good for factions such as Vlandia, Sturgia or the Empire, as their infantry is usually better armored.
 
Perhaps it comes down to perk choices then? I go with Improved Armor and an Axe for the Tribal, works out pretty well for me. Haven't seen a point in using the mace or sword tbh. And I much prefer the Guard to everything except the Voulgier tbh with ya. I play a lot more CM than other modes though so perhaps I just need to play more siege/skirmish to get a real feel for it.
You should play some skirmish to realize how unfair the system is.
 
Thanks to everyone who's contributed tips on this thread. As a bit of a noob they're really welcome. Cheers for starting it @flavberg and cheers even more for the excellent advice.
 
question: What if an unfortunate soul is on aserai team or khuzaits team which have ****ty infantry? Should they just quit?
the skirmisher ist very nice oO longer shield and better javelins are a good comp. the tribal warrior have a mace against heavy inf and the camel is a very nice mount.
 
I think you can delete the bits about TW/TKing in Bannerlord. And because of that your excellent Warband advice on fighting multiple enemies isn't quite as effective since the enemy doesn't have to worry about hitting their team mates. But it does have the element of surprise, and you might get a hit or two before you are cut down.

In Bannerlord your best tip is to stay with your teammates. If you find your friendlies getting thinned out, start pulling back until you have the numbers again, then start pushing again.
 
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