I tried to make an example dark scene for my hippodrome entrance.. Here the results with its' two versions:
First version:
-Nicely dark!
-Some areas don't have torches.
Second version(with/without H compenents)
-You can see all.
-Too much lighting values.
Third version:
may be continued..
(as you can imagine, we just need good lightings values + darkness together. so, third version will aim it in this particular example..hopefully)
First version:
-Nicely dark!
-Some areas don't have torches.
Second version(with/without H compenents)
-You can see all.
-Too much lighting values.
Third version:
may be continued..
(as you can imagine, we just need good lightings values + darkness together. so, third version will aim it in this particular example..hopefully)
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