Vilemk0
Recruit

This will be a fairly simple thread but feel free to add to my thoughts in future posts. Perhaps I'll add them in some kind of fashionable list while of course crediting the original posters. This can be a touchy subject for fans and perhaps even investors alike, so please understand that I'm not trying to create any hostility. With that being said, it's obvious that much of what I'm going to say is not simply based on my opinions alone. I spent a lot of time hearing out complaints for others, and If I felt I was alone on these subjects I wouldn't bother posting in the first place. My point with this thread will be to talk about how I feel "With Fire and Sword" (wf&s) isn't an expansion, or at the very least is inferior to it's predecessor "Warband."
Let's get to the point at hand.
#1 Expansion or backtracking?:
I suppose my first piece of criticism would be how I've seen the developers over-hype the release of wf&s while somewhat misleading consumers by calling this an 'expansion.' I'm not terribly offended/bothered by this since I've already experienced similar acts VIA Fable creator and village idiot Peter Molyneux. (Correctly perceived as the mascot and champion of the overhyping arena, to the point of which the statements cannot possibly live up to players' expectations.) In any case, 'it seems' that myself and many others do not feel this is a valid expansion. (Or at least not on the 'professional mod' level that it was boasting.) Saying this might hurt some feelings and I'm terribly sorry, but from what I've seen many others feel the same way. I'm not trying to state things for a majority whom I have no right to speak for, but it certainly seems that my assumptions on this are correct.
Answers for possible rebuttal's:
You might argue details and say that it does expand on things, "Thus! It must be an expansion!" Yet, how about when the sheer amount of features in a sequel game make it inferior to the original? I for one just don't view that as an expansion. I believe this is the main complaint people are having with wf&s but it comes with some issues. How can we measure what has been taken away from Warband against what's been added? I believe a more accurate way of assessing this would be weighing things by 'significance' or by a lesser extreme 'popularity.' (My main disappointment would be the leveling.) I could go into detail with a list of give and take, (and I was one click away from doing so,) but I feel like I'm straying from my original point with every key press. The changes that stand out the most for me in wf&s are only aesthetic, and they're not even as good as some free mods for Warband. (In fact they're inferior in almost every way.) I think the main problem with how we've perceived wf&s is that it shouldn't have been called an expansion, but rather a completely separate story version of mount and blade. Considering that it doesn't really 'add on' more than it 'takes away.'
I wouldn't call a Mass Effect expansion, Mass Effect, if they removed Commander Shepard and placed you in a different era without space ships. (This might be a bad example but I hope you understand where I'm coming from.)
#2 The communities response:
(This final piece will be shorter and I have no real preemptive rebuttal.)
From administrators to investors alike, I am amazed at some of the hypocritical mouthwash that has been spreading around lately. I've heard everything from the the usual "Why don't you make your own game?" Or "If you don't like it go somewhere else." The fact of the matter is that investors have a right to complain, and when they're shut down (especially by admins) I can't help but see the irony. Personally, I've yet to complain even once on the forums, up until this date obviously. Yet, I also understand the frustration some might have trying to be on the defending side. Yes, there are nice features in wf&s. Yes, many of the replies so far have seemed overly negative. Even in this thread I haven't really touched on many of the good aspects of wf&s, but that is still no excuse. Some might say, "Wait for mods to come out!" but I don't really consider that a feature to validate my initial purchase. wf&s IS an inferior title to warband and this disappointed many people, but justly so.
[I might add some things later if I'm proven to be an idiot by the inevitable responses. Hopefully this isn't shut down as being irrelevant or belligerent.]
Let's get to the point at hand.
#1 Expansion or backtracking?:
I suppose my first piece of criticism would be how I've seen the developers over-hype the release of wf&s while somewhat misleading consumers by calling this an 'expansion.' I'm not terribly offended/bothered by this since I've already experienced similar acts VIA Fable creator and village idiot Peter Molyneux. (Correctly perceived as the mascot and champion of the overhyping arena, to the point of which the statements cannot possibly live up to players' expectations.) In any case, 'it seems' that myself and many others do not feel this is a valid expansion. (Or at least not on the 'professional mod' level that it was boasting.) Saying this might hurt some feelings and I'm terribly sorry, but from what I've seen many others feel the same way. I'm not trying to state things for a majority whom I have no right to speak for, but it certainly seems that my assumptions on this are correct.
Answers for possible rebuttal's:
You might argue details and say that it does expand on things, "Thus! It must be an expansion!" Yet, how about when the sheer amount of features in a sequel game make it inferior to the original? I for one just don't view that as an expansion. I believe this is the main complaint people are having with wf&s but it comes with some issues. How can we measure what has been taken away from Warband against what's been added? I believe a more accurate way of assessing this would be weighing things by 'significance' or by a lesser extreme 'popularity.' (My main disappointment would be the leveling.) I could go into detail with a list of give and take, (and I was one click away from doing so,) but I feel like I'm straying from my original point with every key press. The changes that stand out the most for me in wf&s are only aesthetic, and they're not even as good as some free mods for Warband. (In fact they're inferior in almost every way.) I think the main problem with how we've perceived wf&s is that it shouldn't have been called an expansion, but rather a completely separate story version of mount and blade. Considering that it doesn't really 'add on' more than it 'takes away.'
I wouldn't call a Mass Effect expansion, Mass Effect, if they removed Commander Shepard and placed you in a different era without space ships. (This might be a bad example but I hope you understand where I'm coming from.)
#2 The communities response:
(This final piece will be shorter and I have no real preemptive rebuttal.)
From administrators to investors alike, I am amazed at some of the hypocritical mouthwash that has been spreading around lately. I've heard everything from the the usual "Why don't you make your own game?" Or "If you don't like it go somewhere else." The fact of the matter is that investors have a right to complain, and when they're shut down (especially by admins) I can't help but see the irony. Personally, I've yet to complain even once on the forums, up until this date obviously. Yet, I also understand the frustration some might have trying to be on the defending side. Yes, there are nice features in wf&s. Yes, many of the replies so far have seemed overly negative. Even in this thread I haven't really touched on many of the good aspects of wf&s, but that is still no excuse. Some might say, "Wait for mods to come out!" but I don't really consider that a feature to validate my initial purchase. wf&s IS an inferior title to warband and this disappointed many people, but justly so.
[I might add some things later if I'm proven to be an idiot by the inevitable responses. Hopefully this isn't shut down as being irrelevant or belligerent.]


