############## MF for testing start ####################
("camp_modding",0,"Select an option:","none",[],
[("camp_mod_1",[],"Increase player's renown.",
[(str_store_string, s1, "@Player renown is increased by 100. "),
(call_script, "script_change_troop_renown", "trp_player" ,100),
(jump_to_menu, "mnu_camp_modding"),
]
),
### MF - Spawn any party you want near your party. Look in party_templates.py for pt_id
("camp_mod_3",[],"Spawn a party nearby",
[(spawn_around_party, "p_main_party", "pt_looters"),
(display_message, "@Party spawned nearby."),
]
),
("camp_mod_4",[],"Back to camp menu.",
[(jump_to_menu, "mnu_camp"),
]
),
("camp_mod_5",[],"Add templar in party",
[(party_add_members,p_main_party,trp_new_knight,10),
(display_message, "@Knights added!."),
############## MF for testing start ####################
]