(solved)old scene props whose col meshes wont work

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LordOfShadows

Sergeant Knight at Arms
I've been trying to move some 808 scene props into 960, without having to use python(cause i really dont understand python) and every time I get "RGL Error get object failed for" whatever prop I've searched and every post that looked like it might help has either made no sense to me or had no bearing on the subject, So, Please Help!!
solved

now my problem is that the props can be walked through
 
"RGL Error get object failed for" problem,umm...please look at this,in module_scene_props.py,

  ("your_sceneobjname",0,"your_sceneobjname","yoursceneobjname", []),

Write here "0",becaus here is collision mesh line...

Like that,

  ("your_sceneobjname",0,"your_sceneobjname","0", []),

 
thanks a lot, man
just to satisfy my curiosity, why does it need to be written that way when some of the other props are written "spr_obj_name 0 0 obj_name 0" without the second zero on the end?
 
Okay I have figured out that I need collision meshes (doh!!) so that I can walk on the objects, but when I tried to import collision meshes the game wont start, it gets to the settings stage of the loading bar and then gives me an error report.
So an help would be greatly appreciated.



Second doh! of the day! i had some lines missing so it screwed everything up so no help needed.
 
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