Ok Sry for the late answer, i didnt had time
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what i got for now is, that i made a complete new map with the module system (on native), with the same terrain code as the map should be. This works for me now so the terrain isnt that bugged as when i did it with overwriting terrain code from the scenes.txt instead of .py (The big fail because the current map terrain bugged and isnt editable on all space as in picture up ahead in thread).
so the only BIG Problem for me now is:
That i dont want to place all the objects again... and i am searching for a solution to get the items into the new scene with working terrain.
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so this block should say it better and understandable
i didnt tried what u wrote, because no time at the moment...
what i tried was:
- copy the scene.obj and overwrited the new generated from the working scene.
- opened the sence.obj with editor copied and then overwrited it to the new working scenes.obj.
STATUS: the both trys failed, because of errors, but i think i could have to do because in the scene.obj are items from the mod that i dont have the files from (mm mod) *not open scource*
Note: Maybe i am wrong with it, but i think it could be.
WHAT I ONLY REALLY WANT:
- copy the items from the bugged scenes .obj file to the working.
THE MAIN PROBLEM OF THE MAP AS IT IS ATM:
- its laggy because i really had to trick with items to get the middle look good. u only will understand it if u look on the map in editor !
IF anyone have a solution, i would be kiss his/hers feet not washed for three years :> !
thanks in advance