[SOLVED] Configuration for warband server

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Alphα

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Hello all, I've recently buy a m&b warband server and i wish know some things about possibilities of configuration. More precisely i want to know how to show the new maps names in the server list.

In a second time I would like to know if it's possible to delete all random_plain maps ? If yes, how?

And, to conclude, how I can get the ENL admin mod for warband server ?


EDIT : If you know someone capable to help me, don't hesitate.
Thanks,
Bye,
Λℓphα
 
AlphA-FR 说:
how to show the new maps names in the server list.
I think this is decided client-side, which means that people will not be able to see your custom map names in the server list unless they have downloaded your mod.
AlphA-FR 说:
In a second time I would like to know if it's possible to delete all random_plain maps ? If yes, how?
To remove them from the server rotation you should look in your sample.txt for lines that are something like
插入代码块:
add_map multi_scene_random_multi_plain_medium
add_map multi_scene_random_multi_plain_large
Just delete these lines and the server won't run random plains unless you manually change it.
To completely remove them from the module, you're probably going to need to download the module system and set up python etc. There's guides on that here.
AlphA-FR 说:
And, to conclude, how I can get the ENL admin mod for warband server ?
I don't think it's officially compatable with the latest version of Warband but here's a ported version that I use with a bunch of other maps added. After you extract it, rename it to "Native" and use it to replace your server's native folder. Then use it to replace your own native folder. Be sure to back up your old native folders.
 
First thank for your time.

I think this is decided client-side, which means that people will not be able to see your custom map names in the server list unless they have downloaded your mod.
I think it's possible without a client module installation, Wolfpack_den show their maps name. I just would like ( in the server list )
display my own maps name instead native one.
So it's possible , but how (...)


EDIT : In server's cfg.txt so for instance ( Sample_battle.txt ), the command
插入代码块:
add_map <map_id/map_name>
is "map_name" helpfull for my problem. If I creat a scene named "tes" and I place it in my scene_obj folder, does it work ?

Bye_
Λℓphα


 
EDIT 2 :
I don't think it's officially compatable with the latest version of Warband but here's a ported version that I use with a bunch of other maps added. After you extract it, rename it to "Native" and use it to replace your server's native folder. Then use it to replace your own native folder. Be sure to back up your old native folders.

Do you know if the command to set the delay of annoucement message exist ? I need it :smile:
 
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