No worries, the thing to remember is that there is always a balance to be struck between 'realism\immersion\explicit content' and 'safety' of play and decency for all groups that wish to play, particularly 'younger' ages (not that we would expect anyone too young to be playing this)
Early on compy made the conscious decision (and I agree) to remove the 'rapey' elements from the game, (there was some allusions to it in the random events of SOD) Just because mechanics wise they play no major part or impact, and really it is just unnecessary to immerse people in that kind of stuff. Like I said, anyone with a passing knowledge of the Medieval era knows how brutal it was, so really they can fill in the 'brutality' part all by themselves. Or go study some history and then fill in the blanks for themselves!
We do intend to add plenty more 'evil options' to the game for those who enjoy exorcising their darker nature through the Virtual desctruction of a continent!
Generally burning, killing and raging around everywhere. With all the ups and downs that go with it!
Death and Execution of NPCs is planned to develop much more, what you see now was really the technical experiment of can it be done, or will it explode?!? There is also the very amusing thread somewhere around here where someone took this experiment to the extreme to discover what happens if you kill everybody!
General depth\immersion\story telling is also under heavy development, and for those who enjoy that sort of thing we hope to include plenty of content to be dug around in and explore to find out and witness all the culture and diversity that SoD and Calradia and Panovosa have to offer.
Suffice to say I think when we are done, people will be suitably satisfied with the results on all levels of play.