I defend my suggestion on the grounds that it would be really funny.
I agree but unfortunately it's still necessary, right now the meta on casual servers is 3 people all with 2handers swinging constantly bouncing off each other in a manner that there's always a threatening blow to you because you can't count on the team mate being there to block it. Bouncing off a team mate with 2h also has a faster attack reset lol. It's spam on steroids.Friendly fire will be messy in large battles because of the terrible swing arcs
Top notch high units were much rarer. Archers were the most impacted by this, firing anywhere in a mosh pit without penalties was impossible anymore.Well I'm happy to hear they tried it. I would suggest every TW/TK come with a monetary penalty. The 3/4 of the cav at least wouldn't be able to afford horses.
class system worked in napoleon which is where i saw armagan as his player avatar vincezo visit while i was playing NA1 battle mode..Fearspear, single life gamemodes wouldn't work with the class system. Please keep up!
You say that like Warband was riddled with accidental TKers in roving bands around every corner. TKs happen, but they became so rare as to be noteworthy at higher levels of play. You're also more likely to get shot by a teammate than hit by one in melee, in my experience. FF was a critical factor in pushing the skill ceiling higher, and inflicting team damage is 100% avoidable in Warband. Receiving technically is as well, but the recipient is rarely the one at fault.Yeah go on a Warband server where friendly fire is enabled and try to win a groupfight without getting teamkilled
There are so many retards who wildly swing as soon as they see someone without a round banner above their head
You're gonna take more damage from your team than you will from the enemy
Just fix the spawns until custom severs are out