Dodosaur
Recruit

I'm a bit confused right now. What's the difference between mercenaries and troops from villages? Which is better and which is cheaper? Can the troops from villages eventually become troops with muskets? Is there a troop-tree for these troops (if so, can someone link me to it)? And is this game focused on the firing-line volleying like in the musket-era of real life? What's the point of horses if they just die in a few seconds from musket shots? And what's the point of melee anymore?
It's all a bit new right now. I'm guessing this game is more based on ranged now. Mostly it's the new recruiting thing, since there's two options available now. Oh, and should I ride a horse and take a carbine, or should I wield a musket? And one more thing, what skills are useful in Fire and Sword? (I'm guessing Quick Draw isn't worth it since it doesn't seem to affect firearms, and Shooting from Horseback isn't useful either since you won't be running straight into enemy lines very often.) Is it worth it to take Grenade Throwing? How about Athletics and Ironflesh? Or is this game less about personal skills and more about combat party skills like Leadership, Trainer, Tactics, and Surgery?
It's all a bit new right now. I'm guessing this game is more based on ranged now. Mostly it's the new recruiting thing, since there's two options available now. Oh, and should I ride a horse and take a carbine, or should I wield a musket? And one more thing, what skills are useful in Fire and Sword? (I'm guessing Quick Draw isn't worth it since it doesn't seem to affect firearms, and Shooting from Horseback isn't useful either since you won't be running straight into enemy lines very often.) Is it worth it to take Grenade Throwing? How about Athletics and Ironflesh? Or is this game less about personal skills and more about combat party skills like Leadership, Trainer, Tactics, and Surgery?