So... Defending your newly formed kingdom.

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As for now...

I have finally gained a castle for my own. Things went well the first two months, as all factions were at war with each other. My castle is filled with 300 men and I have crowned one of my expensive companions as vassal.

But this is also where it probably will end. Some king assembled his army and stands at my doorstep. One king and about 8 lords with their companions. roughly over 700 men waiting to break my skull.
How am I able to do anything? No king would recognise me as a true ruler, none of my two enemies wanted to sign a truce and no lord is willing to join me. I have my right to rule at 53, I am about to marry a duke's daughter and have nearly unlimited amount of money.

Its near perfect, but still it seems an impossible task to form AND keep a kingdom!

I am just feeling I will lose it all again, together with my companion-lord and my 120 elite troops. Shall I gather my troops and sneak out of my castle to take it back after it gets defeated or shall I just sharpen my sword, wait for the siege tower and hack 'n slash till I and my troops get exhausted and fall (when I will probably alt-tab the game and play a game that is more... favorable towards the player).  :wink:
 
I've always enjoyed defending against sieges.  But then again, I usually have at least 4 sets of companions and two hundred elite sharpshooters defending the walls.  However,  long before I even take over a castle (as a freelancer, thus starting my own faction) I spend a lot of time grinding away to get XP, levels and skills for myself and my companions.  It also gives me chance while I am a freelancer to make friends, gain honor and generally kiss ass especially with the other factions.  Doing things such as helping out a lord who is outnumbered by bandits or other faction neutral units (sea raiders, desert bandits, etc) will curry favor with that lord and his faction.  Breaking lords out of jail will also gain you honor points.  Anyway, there is a lot of work that must be done BEFORE you start your own faction.  Ignoring this fact will cause a lot of headaches later. 

In your situation, I would arm myself with the best possible armor and perhaps a top notch two hander and I would jump down and do a hit and run on the enemy troops.  There is enough room on the ground to run around and take cover behind trees.  Jump out, make a quick attack and run back to cover especially if the sieging army has a lot of archers or missile troops.  Remember that the entire besieging army will attack in waves.  Jumping down onto the ground and running around will divert some of the attackers into chasing after you making them vulnerable to your own archers perched up on your castle walls.  Also remember that the castle will not fall until the last defender is knocked out (this means you).  So even if you are the last one do everything to survive and use the terrain to keep them from ganging up on you.  Run back up the ladder and run around the ramparts using doorways to keep from getting surrounded and to force the enemy to attack you from one direction and at most two at a time.  Good luck
 
Another thought on trying to defend against siege towers;  I always jump down and kill any enemy that stands next to the siege tower because it won't move forward unless there are troops "pushing" it forward.  The enemy will keep sending four or so troops at a time to replace the ones that you kill so just keep killing them.  This slows the forward progress of the siege tower and makes the rest of the siege force stand around and wait while they are picked off by your archers.  :mrgreen:
 
300 vs. 700 isn't that bad, unless you play on normal damage. I would advise against giving it up and then trying to take it back, because the enemy marshal will be upon you before you have finished your own siege tower. Never start a kingdom with only a siege-tower castle.

Another option: take your companions and make a dash to a king of kingdom, which is at peace with you and the attacking kingdom. Offer yourself as vassal. If he accepts, you will be at peace again and can keep the castle.

 
300 vs 700 is not that bad, although you underestimated your defense bit. When I conquer my first city or castle and establish my own kingdom, I don't feel comfortable until my garrison is at last 400. More if money permits. Plus the troops which I have on me.

Still, your odds are still pretty good, if at last part of that garrison are some decent troops and they are on top of the list (means they spawn first). Just be careful to not get yourself killed, autocalc is your enemy.

As for battle itself, I would recommend what Brutus had said, stand next to the breach cowered by the wall from enemy arrows from down below and slash at the enemy as they reach top of the ramp. I prefer long polearm for this as it lets you stand at safe distance. Keeping shield and some close quarters weapon as a backup is good idea thou.
 
hruza said:
300 vs 700 is not that bad, although you underestimated your defense bit. When I conquer my first city or castle and establish my own kingdom, I don't feel comfortable until my garrison is at last 400. More if money permits. Plus the troops which I have on me.

Still, your odds are still pretty good, if at last part of that garrison are some decent troops and they are on top of the list (means they spawn first). Just be careful to not get yourself killed, autocalc is your enemy.

As for battle itself, I would recommend what Brutus had said, stand next to the breach cowered by the wall from enemy arrows from down below and slash at the enemy as they reach top of the ramp. I prefer long polearm for this as it lets you stand at safe distance. Keeping shield and some close quarters weapon as a backup is good idea thou.
I know. The last two months I was running from village to village and tavern to tavern to collect soldiers.  :cool:

At least 50%, so about 150 is maxed or nearly maxed.
 
sandoval said:
300 vs. 700 isn't that bad, unless you play on normal damage. I would advise against giving it up and then trying to take it back, because the enemy marshal will be upon you before you have finished your own siege tower. Never start a kingdom with only a siege-tower castle.

Another option: take your companions and make a dash to a king of kingdom, which is at peace with you and the attacking kingdom. Offer yourself as vassal. If he accepts, you will be at peace again and can keep the castle.
But, I will lose my companion-vassal and be a slave to the king once more. Don't mind that really, but after years of playing I want my own kingdom. Hehe.
 
And... more lords have joined.

2500 men in total against 330.

That is never ever going to work.

EDIT: it didn't. Lost the castle, could only escape with a handfull of riders, but all other elite troops were massacred. Faction is now destroyed I guess (?). My companion-lord is still vassal even the faction is not in the "faction tab" anymore.

~~collecting villagers to start all over again! Whoop whoop!  :???:
 
and soon your companion-made-vassal will start to hate you because you can't give him a fief.

Better cut ties asap and let him go by becoming a vassal again. I don't know if a former companion will become a normal lord or a normal companion again, but you can probably rehire him/her later, should you succeed in the next attempt and he/she still likes you.
 
sandoval said:
and soon your companion-made-vassal will start to hate you because you can't give him a fief.

Better cut ties asap and let him go by becoming a vassal again. I don't know if a former companion will become a normal lord or a normal companion again, but you can probably rehire him/her later, should you succeed in the next attempt and he/she still likes you.
He sticked around in my faction for a time (never saw him on the map though!), but he soon left the faction and joined my enemy's faction x)

The companion will become a lord and stays a lord. You can't rehire him.
 
Ouch, 2500? Where did they got so many? I newer saw such a big army even at the start of the game when kingdoms are still strong and lords all supported by fiefs. Although last patch really improved fiefdom management of AI kings (AI seems now distribute fiefs more evenly instead of concentrating it in the hands of few lords), by the time I was able to establish my own kingdom, which was around lv 25, I hardly saw AI army larger then 600.

Well, it's not all over yet for you, unless you rage quit. You should get rid of your vassals, including former companions asap. Lords without fief are loosing relations with you very fast. That will result in to them leaving you anyway but with negative relations which will prevent you from rehiring them later. Not sure how you can do that, it newer happened to me but becoming vassal of one of the AI kings yourself you will get rid of them automatically. I believe former companion ones will be available in taverns for hire as companions again. If not, they will act just like other AI lords and will join another kingdom.

Just rebuild your army and try once more.

Btw, are you running some mods? How did AI manage to gather army 2500 strong, that seems almost unreal. How many lords were in that army and how large their AI kingdom is? That seems as if they own whole country.
 
hruza said:
Ouch, 2500? Where did they got so many? I newer saw such a big army even at the start of the game when kingdoms are still strong and lords all supported by fiefs. Although last patch really improved fiefdom management of AI kings (AI seems now distribute fiefs more evenly instead of concentrating it in the hands of few lords), by the time I was able to establish my own kingdom, which was around lv 25, I hardly saw AI army larger then 600.

Well, it's not all over yet for you, unless you rage quit. You should get rid of your vassals, including former companions asap. Lords without fief are loosing relations with you very fast. That will result in to them leaving you anyway but with negative relations which will prevent you from rehiring them later. Not sure how you can do that, it newer happened to me but becoming vassal of one of the AI kings yourself you will get rid of them automatically. I believe former companion ones will be available in taverns for hire as companions again. If not, they will act just like other AI lords and will join another kingdom.

Just rebuild your army and try once more.

Btw, are you running some mods? How did AI manage to gather army 2500 strong, that seems almost unreal. How many lords were in that army and how large their AI kingdom is? That seems as if they own whole country.
Yes, I am riding around in Prophesy of Pendor. Most lords without fiefs have really reasonable armies consisting of 70-80 men, but the lords with multiple castles can reach 150-200 with ease. The faction is quite big and the king had 450 men and the marshall 250. Well, add about 7-8 lords and look how many enemy soldiers stand before your walls.  :shock: :lol:

I did ragequit, but at the moment I am just recruiting new men. Me and my companions can train the soldiers quite fast and I have aquired unlimited money. Lost my companion-lord but I have to deal with that. No more companion-lords ever!
 
Well one of the things I do before starting my own kingdom is to make sure no other faction becomes dominant. It's preferable to face 5 smaller factions rather then one or two mega kingdoms once you decide to make your move. For this reason I prefer to remain mercenary rather then joining faction.

In situation where one faction is already dominant, I would recommend joining one of the opposing factions and try to conquer as many fiefs as possible, preferably strategically located to form nucleus of your future kingdom. Keep asking king for conquered fiefs to be given to you until he refuses, then you can renounce oath to him, become independent, while your fiefs become your new kingdom. That way you have few fiefs with established defenses right from the start.

Also I am playing native so mods might possibly alter some things, although in this case not all that much.
 
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