Yagababa
Regular
Could someone please give me quick rundown/direct me to an explanation of what gets communicated between a warband server and the clients?
I can see that certain things like damage can be done all server side and synched globally, but what about agent slots, animations, and particle effects?
I can see that certain things like damage can be done all server side and synched globally, but what about agent slots, animations, and particle effects?