Epicurus
Recruit
![](ranks/new/recruit.png)
There has been a recurring suggestion that the sale value of a slave should be dependent on the type of slaves sold; for instance, that Dark Knights be worth more when sold than, say, river pirates.
This request would help improve the relative value of slavery later in the game, which in my opinion is a worthwhile cause (although I am not going to disagree that it is extremely valuable early in the game).
Unfortunately, this may be hard to reconcile with realism. When it comes to the simple jobs for which slaves are hired (Galley Rowers or Salt Mining), it is doubtful that the slave traders would be willing to pay significantly more for trained and experienced killers than for simple river thugs.
That's where a new idea comes in:
A gladitorial Arena. In one of the cities is an arena similar to the one in Zendar, but with the added feature that it will purchase slaves. Not only purchase them, but pay an amount proportionate to the skill of the prisonner. Obviously, balancing the pricing would be a matter of fine tuning, but here are some example figures:
River pirate: 7 denars
Sea Raider: 13 denars
Mountain Bandit: 18 denars
Khergit Raider: 28 denars
These slaves then fight for the pleasure of the crowd. Perhaps they would even appear in the arena when the main character enters for a match!
Furthermore, a less chivalrous arena such as this one might have slightly different rules for the matches. Matchups might include a setting where two or three heavily armed and armoured combatants face off against eight or more nearly naked slaves with simple arms. Battles with exotic structures, "naval situations", animals, etc. etc. abound in history.
Also, a gladiator in this arena might be able to choose a weapon and armour from the arena's stock when entering a match, rather than random assignment of gear. Perhaps the quality of the offred equipment might depend on that person's reknown in the arena, as crowd favourites are given better options.
Apologies for running two suggestions together. No doubt both of these have already been suggested to death, but not, I believe, together. If they have, please forgive me. Otherwise, comments and criticisms welcome!
This request would help improve the relative value of slavery later in the game, which in my opinion is a worthwhile cause (although I am not going to disagree that it is extremely valuable early in the game).
Unfortunately, this may be hard to reconcile with realism. When it comes to the simple jobs for which slaves are hired (Galley Rowers or Salt Mining), it is doubtful that the slave traders would be willing to pay significantly more for trained and experienced killers than for simple river thugs.
That's where a new idea comes in:
A gladitorial Arena. In one of the cities is an arena similar to the one in Zendar, but with the added feature that it will purchase slaves. Not only purchase them, but pay an amount proportionate to the skill of the prisonner. Obviously, balancing the pricing would be a matter of fine tuning, but here are some example figures:
River pirate: 7 denars
Sea Raider: 13 denars
Mountain Bandit: 18 denars
Khergit Raider: 28 denars
These slaves then fight for the pleasure of the crowd. Perhaps they would even appear in the arena when the main character enters for a match!
Furthermore, a less chivalrous arena such as this one might have slightly different rules for the matches. Matchups might include a setting where two or three heavily armed and armoured combatants face off against eight or more nearly naked slaves with simple arms. Battles with exotic structures, "naval situations", animals, etc. etc. abound in history.
Also, a gladiator in this arena might be able to choose a weapon and armour from the arena's stock when entering a match, rather than random assignment of gear. Perhaps the quality of the offred equipment might depend on that person's reknown in the arena, as crowd favourites are given better options.
Apologies for running two suggestions together. No doubt both of these have already been suggested to death, but not, I believe, together. If they have, please forgive me. Otherwise, comments and criticisms welcome!