In TaleWorlds.CampaignSystem.CharacterDevelopment.Managers.SkillLevelingManager
SkillEffect.PerkRole.None should be changed for SkillEffect.PerkRole.Engineer
Code:
public static void OnSieging(MobileParty mobileParty)
{
SkillLevelingManager.OnPartySkillExercised(mobileParty, DefaultSkills.Engineering, 1f, SkillEffect.PerkRole.None);
}
Last edited: