So; I know that crafting is supposed to be something that you work towards in order to enjoy the fun that comes from having a higher crafting skill later on; but devs would it be possible to maybe increase the rng chances when it comes to learning new item recipes? I've spent the last few days maxing out my crafting skill to the max skill level; I've gotten all the perks that increase your chances for learning new recipes when smelting or forging; and for the last 8 hours I've had to resort to using console commands and an unlimited stamina mod for smithing because the game just doesn't have enough resources available for someone to conceivably learn fun new recipes in a timely manner.
Over the last 6 hours I've literally spent almost 6-8k in charcoal smelting 2 handed blades that have a difficulty of 244 to craft; and would sell in any city for 72k. After spending all of that time and charcoal smelting blades; under the 1 handed sword tree alone there are still about 50-60 item parts that I still can not craft;about 40 parts in 2 handed, and maybe around 60ish parts scattered through the rest of the crafting weapon options. I'm not sure if I'm just getting bad rng on this or what; but I'm really hoping once the game comes out of early access it won't be like this; crafting shouldn't feel like I've got worse odds than a mobile gatcha game to be able to make fun equipment for singleplayer...
Over the last 6 hours I've literally spent almost 6-8k in charcoal smelting 2 handed blades that have a difficulty of 244 to craft; and would sell in any city for 72k. After spending all of that time and charcoal smelting blades; under the 1 handed sword tree alone there are still about 50-60 item parts that I still can not craft;about 40 parts in 2 handed, and maybe around 60ish parts scattered through the rest of the crafting weapon options. I'm not sure if I'm just getting bad rng on this or what; but I'm really hoping once the game comes out of early access it won't be like this; crafting shouldn't feel like I've got worse odds than a mobile gatcha game to be able to make fun equipment for singleplayer...



