Silverstag Plus - Silverstag Branching Troop Tree Micro-submod
A micro-submod of Silverstag 0.26 for Warband.
Copy the .txt files to ..\modules\silverstag (cinematic)\
and replace the files. Backup if you prefer to do so.
There are only a few changes in the files.
1. It now has an old-style Troop Tree. I've reworked the troop tree so the
player can upgrade to different troop types. It is based on Windyplains'
and Leifdin's work, and uses their troop sets. Note: The troops are
somewhat expensive to upgrade, but you will get (almost) all the troops,
including most Uniques. The cost is still lower than in-game direct-buy
prices for the corresponding troop levels for high-end and special troops.
2. Requires more XP to upgrade units compared to vanilla Silverstag 0.26 to
compensate for being able to access all the troops through upgrades.
3. Fixed the Gaoler select menu from Assign Party Roles so you can now see
all the companions including yourself.
4. A few minor changes to menus and presentations.
5. Garrison recruiting was not working properly for me, so I've tried to fix that.
It works as it should now, for split queues up to two choices
6. Added rubik's Map code to be able to view a political map of Calradia.
It helps me look at the big picture, especially once I get castles and towns.
7. Have made Tier 1 & 2 recruits unaffiliated for all kingdoms. This will allow
easier access to lower level troops in the early game.
Please start a new game to see all the changes. Old saves won't show the
change in affiliations, thus not allowing the best game-play experience.
My sincere thanks to Windyplains (whom I am in awe of for the quality of
his work) and Leifdin and the rest of the Silverstag team.
Please do try the submod and also offer your feedback if you can spare the time.
Thanks and Regards,
StormLightning
Download Link - http://s000.tinyupload.com/index.php?file_id=95812885151486636371
Now on Nexus Mods - https://www.nexusmods.com/mbwarband/mods/6273
PS The Silverstag team have posted that all are welcome to modify the
original mod if they like, and this is my two bits towards that.
A micro-submod of Silverstag 0.26 for Warband.
Copy the .txt files to ..\modules\silverstag (cinematic)\
and replace the files. Backup if you prefer to do so.
There are only a few changes in the files.
1. It now has an old-style Troop Tree. I've reworked the troop tree so the
player can upgrade to different troop types. It is based on Windyplains'
and Leifdin's work, and uses their troop sets. Note: The troops are
somewhat expensive to upgrade, but you will get (almost) all the troops,
including most Uniques. The cost is still lower than in-game direct-buy
prices for the corresponding troop levels for high-end and special troops.
2. Requires more XP to upgrade units compared to vanilla Silverstag 0.26 to
compensate for being able to access all the troops through upgrades.
3. Fixed the Gaoler select menu from Assign Party Roles so you can now see
all the companions including yourself.
4. A few minor changes to menus and presentations.
5. Garrison recruiting was not working properly for me, so I've tried to fix that.
It works as it should now, for split queues up to two choices
6. Added rubik's Map code to be able to view a political map of Calradia.
It helps me look at the big picture, especially once I get castles and towns.
7. Have made Tier 1 & 2 recruits unaffiliated for all kingdoms. This will allow
easier access to lower level troops in the early game.
Please start a new game to see all the changes. Old saves won't show the
change in affiliations, thus not allowing the best game-play experience.
My sincere thanks to Windyplains (whom I am in awe of for the quality of
his work) and Leifdin and the rest of the Silverstag team.
Please do try the submod and also offer your feedback if you can spare the time.
Thanks and Regards,
StormLightning
Download Link - http://s000.tinyupload.com/index.php?file_id=95812885151486636371
Now on Nexus Mods - https://www.nexusmods.com/mbwarband/mods/6273
PS The Silverstag team have posted that all are welcome to modify the
original mod if they like, and this is my two bits towards that.
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