The Mercenary
Grandmaster Knight

Discuss.





That is just M&B and nothing the siege pack added.Ossian 说:I've found a big exploit in sieges resulting in myself taking out hundreds of men by myself. As far as I know it's for ladders only. Sorry for the horrible MS paint.
Normally a a castle wall is shaped like so.
I quickly order all my troops to hold ground and send the infantry forward a few steps to take the enemy fire with their shields and I leave them there. I run to the wall with my shield up and once I reach the wall I attack the enemy archers like so.
After I've eliminated all the archers on that side of the wall I move over towards the other side.
After all the Archers are dead on the parallel outcrops I walk up the ladder with my shield up incase some nasty ranger was hiding with the ramp defenders, once I close the range to only a few steps away from the defenders I make sure no archers are firing and switch to my bow and move closer.I get so close that the enemies start attacking the air between them and I trying to bypass that annoying barrier holding them back, I switch to first person mode and just go to work headshooting everyone at pointblank range, not even lords are safe from this barrage that 1 hit KO's. I empty every arrow I have into the crowd and I retreat, taking whatever wounds I get as punishment (What is a -4 strength compared to a free town?) and I repeat, after the second time there are no more archers and I simply have to watch out for infantry with a ranged weapon, but it's easy and saves countless allies.
I dunno what could be done, perhaps make a trigger when you get close enough that they start swinging that they can bypass the invisible wall and slice you to pieces, I really feel like I could take every large town doing this. I want something to be fixed here.





DamienZharkoff 说:I don't want to be forced to use low tier troops. I want there to be a REASON though to use lower tier troops. IE up wages drastically of high tier troops and make it simply financial, but don't force us to use YOUR standards of an army. That would ruin the mod and make me for one stop playing. Part of the fun of working up those top tiers is getting them put to use afterwards. Having an army of top tiers is an amazing feat and fun to do, I myself use mostly infantry though and already have a hard enough time keeping my high count of top tiers alive. Not to mention that with the game "Balance" The player, even at level 39, is fragile as all **** even in full lordly lordly armour. LAst thing we need is to make town raids a predetermined slaughter fest where you are going to trade blows because you can't force your high tier troops you earned to get off their asses and actually swarm the enemy.
Mini Marine 说:Don't know if its doable, but I'd like to see the defending infantry sit behind cover till the attackers infantry actually gets to the ladder, as it stands you can come in with an archer heavy army and pick off most of the defenders, and then just send a few infantry in to mop up the rest.
It makes sense for defending archers to expose themselves to hostile fire, since they are actually shooting back, but for melee troops to expose themselves for no reason is just a bit dumb.

The Mercenary 说:DamienZharkoff 说:I don't want to be forced to use low tier troops. I want there to be a REASON though to use lower tier troops. IE up wages drastically of high tier troops and make it simply financial, but don't force us to use YOUR standards of an army. That would ruin the mod and make me for one stop playing. Part of the fun of working up those top tiers is getting them put to use afterwards. Having an army of top tiers is an amazing feat and fun to do, I myself use mostly infantry though and already have a hard enough time keeping my high count of top tiers alive. Not to mention that with the game "Balance" The player, even at level 39, is fragile as all **** even in full lordly lordly armour. LAst thing we need is to make town raids a predetermined slaughter fest where you are going to trade blows because you can't force your high tier troops you earned to get off their asses and actually swarm the enemy.
Like I've said, if I up wages, high-tier troops will be even HARDER to train. Because they'll be up at level 60 or so. Then again, I wonder if I could use the mercenary double wage and set it to increase all high-tier troops' wages by 3 times...