Holger Danske
Recruit
What about having siege in the game?? I would be cool to assult or defend a city!!
Gilglaurad said:Now *obviously* Siege warfare would be added after the town maps are made - I haven't seen a "Any suggestion being made should be implementable immediatley"-rule
And yes, the towns exist - you can go to the Ruling noble, you can go to their smithies, taverns and merchants - the maps and the background/individuality are still missing, but the towns themself are already there.
Pharaoh Llandy said:And as I said in the last "Siege weapons" suggestion thread, I'm sure dragging around the parts and then assembling them outside an enemy town will do wonders for your travelling speed, tactical advantage, etc.
[P]aradox said:Pharaoh Llandy said:And as I said in the last "Siege weapons" suggestion thread, I'm sure dragging around the parts and then assembling them outside an enemy town will do wonders for your travelling speed, tactical advantage, etc.
Nobody built trebuchet and battering rams and then took them on the road to go siege someone. You'd find a place to siege, then build the weapons. Traveling with them would just be plain dumb.
A siege, BTW, is a long and drawn out affair. Very few people are going to want to sit around in the game's equivalent of several days, weeks or months, flinging rocks at buildings. The game has a faster, more combat-intensive pace than that, and it doesn't deserve to deteriorate into a rock-flinging contest.])