Resolved Siege formations still arbitrarily change

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Version number
1.5.2
Branch
Beta
Modded/unmodded
No, I didn't use any mods.

muscarine

Recruit
Launching a siege still randomly regroup troop types into arbitrary formations, mixing archers with footmen and cavalry

This is a death sentence for many troops, making sieges much more costly than they're supposed to be because you get no control over your troops and something that was reported 6 months ago, and i thought marked as fixed

On this screenshot i'm attacking with a mix of every type of units as army leader of 7 other vassals :



My own party is made exclusively of formation IV (horse archers, even companions are tagged as such) and yet they don't even get appropriately distributed

I'm attacking Corenia Castle if it makes any difference
 
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