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Need More Info Siege finish script mismatch

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Version number
Yes, I used mods.


Summary: Sometimes when I win a siege, retreat script is called instead of victory, and I have to either send troops or attack again to take them out all over again.
How to Reproduce: Not sure what's triggering this, it just sometimes happens when siege is finished.
Have you used cheats and if so which: No cheats, just a few mods which didn't do such thing before. If you'd like to name them, just let me know.
Scene Name (if related): Siege
Media (Screenshots & Video): Computer Specs:
OS: Windows 10
GPU: MSI Radeon RX570 8GB GDDR5
GPU Driver Version: AMD Chipset Driver
CPU: AMD Ryzen 5 1400 (4 cores / 8 threads)
RAM: 16 GB
Motherboard: MSI A320M GRENADE
Storage Device (HDD/SSD): HDD

MArdA TaleWorlds

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Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!


It doesn't happen everytime. It's pretty rare actually. 1 of 10 sieges in average ends like that. You kill off or let escape last warrior and music plays like you're losing and then this happens. After that you are on campaign map and see there around 30 defenders ehich you gotta take out again. And it's happening since 1.6.1. And since I'm playing 1.6.2 and it happened again, I decided to report it on version 1.6.2.


Is that issue going to be resolved? As I said, it's pretty rare. Not to mention that I always forget to start capturing a video. It just happens as I say. In the end of a siege battle when I win, sometimes starts playing music like when you lose and then retreated to the keep. It's not simple to reproduce since it won't happen every time. I just know that it needs to be looked into.


I'm still experiencing this issue. Now it's not even rare, it's all the time. Does anyone have the same issue? I tried to play without mods, but it's the same.
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