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Siege AI fixed next patch!!...Maybe?

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Grandmaster Knight
You know perfectly well that modders can only change accessible C# code or use navmesh on ladders to trick the AI. They can't read or change the underlying C++ engine code. We need the Devs to do that. Given how irritated you become with disinformation posted by anti-vaxxers, I'm disappointed you're equally mischievous re Bannerlord.

LOL -yes the comparison of gravitas between a worlwide epidemic and Bannerlord the Video game are almost identical


Sergeant Knight
I asked the Devs if they were going to adopt that mod in early October and was told that it was fine for a mod but not for an official fix.
They could have changed their mind. Like when they announced and released their game.
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