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they are both as bad as each other.... i just attack both :twisted: you get more money and you can just trade your stuff at zender or the salt mine... the best way in my opinion :razz:
 
DaLagga said:
Vaegirs if you want to use heavy knights, swadians for just about everything else. Just my opinion though.

Doesn't really matter considering you can hire troops of either side regardless.
 
heavy knights ?
Heh...so i'm a bit redundant.

Doesn't really matter considering you can hire troops of either side regardless.
True, but it does seem odd to be fighting for the vaegirs and have swadian troops. Plus, you can only gain allied troops by raiding enemy prisoner trains. So it's alot easier to maintain an army from your own country.
 
DaLagga said:
Vaegirs if you want to use heavy knights, swadians for just about everything else. Just my opinion though.

Here I was thinking it was the other way around.

Until there's a "stay there and fire" command for Vaegir archers I'll keep using Swadians for everything.
 
DaLagga said:
Vaegirs if you want to use heavy knights, swadians for just about everything else. Just my opinion though.

Its the other way around Swadians have the knights while Vaegirs are more the archer types.
 
Blade said:
Vaegirs are more the archer types.

Vaegirs only have a few archer in their patrol parties (which are rare). Other than that, their parties have no one shooting in the unmodded game. You can MAKE archers, but I prefer to keep an army of cavalry.

Swadians have crossbowmen in every party :shock: and can cause a lot of trouble.

Therefore, if you are afraid of missiles, join Swadians.
 
NikkTheTrick said:
Blade said:
Vaegirs are more the archer types.

Vaegirs only have a few archer in their patrol parties (which are rare). Other than that, their parties have no one shooting in the unmodded game. You can MAKE archers, but I prefer to keep an army of cavalry.

Swadians have crossbowmen in every party :shock: and can cause a lot of trouble.

Therefore, if you are afraid of missiles, join Swadians.

Do you mean to tell me vaegirs archers don't upgrade to mounted archers ??

What's the point in being with the vaegirs then ?
 
svart said:
Do you mean to tell me vaegirs archers don't upgrade to mounted archers ??

What's the point in being with the vaegirs then ?

Vaegir archers upgrade to vaegir marksmen, who, if I remember correctly, are unmounted. I am talking about vanilla game.

Besides, I join Swadians and kil those pesty little vaegirs :grin:
 
Vaegir archers upgrade to vaegir marksmen, who, if I remember correctly, are unmounted.
Im sure that Vaegir marsman are not mounted.
Until there's a "stay there and fire" command for Vaegir archers I'll keep using Swadians for everything.
If you remove their melee weapons using the editor, they will behave more like real archers.
 
Blade said:
DaLagga wrote:
Vaegirs if you want to use heavy knights, swadians for just about everything else. Just my opinion though.


Its the other way around Swadians have the knights while Vaegirs are more the archer types.
Completely disagree. I've debated this before, but i believe that vaegir knights are much better than swadian knights. They don't have as much armor, but they have two handed weapons as opposed to 1handers and a lance here or there. And 2handers = much much pwnage on horseback.
 
Swadians have better armor and better horses. Two-handers are all well and good, but shields are useful (Especially against ranged enemies). They're much better at using lances now than they were in 0.632, and they use two-handed swords as well, which are clearly superior to bardiches or what have you.

Swadia victor!
 
Don't think it will work with .703 but there was a new upgrade path for .632, and the hugemod also had a new upgrade path giving vaegir archers.
 
Yeah, hugemod made vaegirs capable of becoming horse archers. I might make a mod... w/ horse archers, fixed prices, etc.

It might be worth it, even. Of course... i dunno if the editor works with .703.

I need to know. Does it? Unofficial one, that is..
 
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