Resolved Shrunken Heads (steam)

Users who are viewing this thread

Version number
e1.5.4
Branch
Main
Modded/unmodded
No, I didn't use any mods.

Firebloom

Recruit
All of the characters in my game either have big heads, or the hair meshes shrunk - by about 20%. It is a very stupid thing to be bugged about, but it bugs me enough that I can't play the game like that. All the characters, players, NPCs have this problem.

I have:
checked that I am not using any mods.
verified the game files (through steam)
taken a bunch of screenies (which I can't seem to post still)


ran dxdiag just in case you need more info. The text file is very long, so I will wait to see if you need it. Here are the relevant parts of it:

------------------
System Information
------------------
Time of this report: 11/14/2020, 19:15:04
Machine name: DESKTOP-O2MJG0I
Machine Id: *** REDACTED ***
Operating System: Windows 10 Home 64-bit (10.0, Build 19041) (19041.vb_release.191206-1406)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7996
BIOS: 1.60 (type: UEFI)
Processor: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz (4 CPUs), ~2.7GHz
Memory: 16384MB RAM
Available OS Memory: 16348MB RAM
Page File: 7549MB used, 11229MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: 1.0.8
DxDiag Version: 10.00.19041.0546 64bit Unicode

---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 950
Manufacturer: NVIDIA
Chip type: GeForce GTX 950
DAC type: Integrated RAMDAC
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_10DE&DEV_1402&SUBSYS_85861043&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 10181 MB
Dedicated Memory: 2007 MB
Shared Memory: 8173 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
HDR Support: Not Supported
Display Topology: Internal
Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
Color Primaries: Red(0.640625,0.337891), Green(0.315430,0.628906), Blue(0.159180,0.058594), White Point(0.313477,0.329102)
Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000
Monitor Name: Generic PnP Monitor
Monitor Model: VX2452 Series
Monitor Id: VSCDE2E
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Monitor Capabilities: HDR Not Supported
Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
Advanced Color: Not Supported
Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8cf1665a41d3a3cf\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8cf1665a41d3a3cf\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8cf1665a41d3a3cf\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8cf1665a41d3a3cf\nvldumdx.dll
Driver File Version: 27.21.0014.5709 (English)
Driver Version: 27.21.14.5709
DDI Version: 12
Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.7
Hardware Scheduling: Supported:False Enabled:False
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported
Detachable GPU: No
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Virtualization: Paravirtualization
Block List: No Blocks
Catalog Attributes: Universal:False Declarative:False
Driver Attributes: Final Retail
Driver Date/Size: 10/21/2020 7:00:00 PM, 1039376 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: Unknown
Device Identifier: *** REDACTED ***
Vendor ID: 0x10DE
Device ID: 0x1402
SubSys ID: 0x85861043
Revision ID: 0x00A1
Driver Strong Name: oem56.inf:0f066de3d2378488:Section066:27.21.14.5709:pci\ven_10de&dev_1402
Rank Of Driver: 00D12001
Video Accel:

I have 4 drives: C: is only for windows and game files that won't listen to reason. D: is where steam games are installed. E: is an external drive for graphics, 3d assets, docs, and art programs. F: is a massive external drive that is mostly empty. There is also a G that's a cdrom drive.
 

elysebluemoon

Community Support
Community Support
Hi, the QA team could not find bugged feature. Can you try changing the game's graphic quality to medium/high and check if this still happens? The reason why the hair meshes look like this is because of the low quality.
 
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