should there be a cultural variety of armor and weapons in the game?

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Eh... becasue this game is based on Medieval Europe? Simulating feudal life and warfare? Perhaps you have played too many mods to be a bit confused about the game setting, but the native has always been like this. Unless the devs change their visions in the future, which I think is not very likely, we would not see a Chinese or Japanese or Indian faction any time soon.
Why makes u think that its based in medieval europe ?

Eh... becasue this game is based on Medieval Europe? Simulating feudal life and warfare? Perhaps you have played too many mods to be a bit confused about the game setting, but the native has always been like this. Unless the devs change their visions in the future, which I think is not very likely, we would not see a Chinese or Japanese or Indian faction any time soon.
"This game is set in a fictional medieval world where the player assumes the role of an adventurer. The player engages in fights and battles and may kill or dispatch enemies and possibly horses using swords, axes, bows and other melee and ranged weapons. The game shows blood effects and rag-doll integrated death animations. Player can purchase wine and ale, and consume these in taverns. Game text includes moderate crude language such as bastard, piss, etc." devs words
 
"This game is set in a fictional medieval world where the player assumes the role of an adventurer. The player engages in fights and battles and may kill or dispatch enemies and possibly horses using swords, axes, bows and other melee and ranged weapons. The game shows blood effects and rag-doll integrated death animations. Player can purchase wine and ale, and consume these in taverns. Game text includes moderate crude language such as bastard, piss, etc." devs words
Check the term 'Medieval' please.
 
No, the racist is you for demanding a Chinese faction and giving zero reason why it should be Chinese when there are so many other better options.

Demanding your own race because it is your race is pretty much the most racist thing a person can do here.
If you think the idea of a faction from the east as a possible threat to the calradia, may that faction be a mixture of korea, japan, china, russia and even turkey, using other types of weapons, and attacking people with " Fire "as firelance
 
it is completly pointless asking why there is this and not this or why not? its fiction some dude came up with some factions happend to be inspired by mostly medieval europe

he just did period, there is no deep meaning behind it,other than to be some familar flair to engage audiance,since he is a Turkish dude his familarity was with culture arround him so he probably didnt think about mayans or aztecs, japan or china how hard is this to grasp exactly?
 
It had inspiration, but look, it's a fictional world, where anything is possible, there may be the Americas and you don't know, talking about distance and year is a mistake even because the Celts did not fight the Byzantines
 
If you think the idea of a faction from the east as a possible threat to the calradia, may that faction be a mixture of korea, japan, china, russia and even turkey, using other types of weapons, and attacking people with " Fire "as firelance

A "threat from the East" does not make think of China at all. In a European medieval context that has only ever meant Steppe Horsemen or Muslims; and there is no context for a believable Chinese invasion of any part of Europe or near Europe in the medieval era. The Ancient Greeks got closer to reaching China than the Chinese ever got to Europe; and Indeed in the form of Russians European empire would push to the border of China.

If there was a new threat from the East faction Chinese would make anymore sense than a Hindu faction and make less sense and be less interesting than a Persian Faction, Timurid Faction, Hunnic faction, or Turkish faction. If we were going to do something as unrealistic and unhistorical as Chinese they might as well do something more exotic and interesting like Scythians, Huns, Persians, or Hindus.
 
A "threat from the East" does not make think of China at all. In a European medieval context that has only ever meant Steppe Horsemen or Muslims; and there is no context for a believable Chinese invasion of any part of Europe or near Europe in the medieval era. The Ancient Greeks got closer to reaching China than the Chinese ever got to Europe; and Indeed in the form of Russians European empire would push to the border of China.

If there was a new threat from the East faction Chinese would make anymore sense than a Hindu faction and make less sense and be less interesting than a Persian Faction, Timurid Faction, Hunnic faction, or Turkish faction. If we were going to do something as unrealistic and unhistorical as Chinese they might as well do something more exotic and interesting like Scythians, Huns, Persians, or Hindus.
"In a European medieval context" celtics didnt not fight byzantines
 
"In a European medieval context" celtics didnt not fight byzantines
Maybe not, but the Celtics did fight the Romans. The point is that this game is based on Medieval Europe, so there is a basket of cultures. How these cultures function within the framework of the game is the devs' liberty as they created a fictional universe. But what you asked is adding a culture outside that basket. And that is breaking the setting.
 
Maybe not, but the Celtics did fight the Romans. The point is that this game is based on Medieval Europe, so there is a basket of cultures. How these cultures function within the framework of the game is the devs' liberty as they created a fictional universe. But what you asked is adding a culture outside that basket. And that is breaking the setting.
its not outside, none of them are

Maybe not, but the Celtics did fight the Romans. The point is that this game is based on Medieval Europe, so there is a basket of cultures. How these cultures function within the framework of the game is the devs' liberty as they created a fictional universe. But what you asked is adding a culture outside that basket. And that is breaking the setting.
and the Celts were not in the Middle Ages, the Middle Ages started after the fall of Rome

Maybe not, but the Celtics did fight the Romans. The point is that this game is based on Medieval Europe, so there is a basket of cultures. How these cultures function within the framework of the game is the devs' liberty as they created a fictional universe. But what you asked is adding a culture outside that basket. And that is breaking the setting.
for the simple fact of saying that it is based does not exclude them from the subject, it is a fictional work, and if they want to put it, whoever will complain, they have already done it
 
Oh, yes, the good old "you don't like my idea because you're racist" card.

Why don't we have an Aztec, Inca, or Inuit faction in the game then?
Except in this case, GLR476 was absolutely being overtly racist in this thread in many of his posts. That's why he has been muted and all of his reprehensible posts have been removed.
 
Except in this case, GLR476 was absolutely being overtly racist in this thread in many of his posts. That's why he has been muted and all of his reprehensible posts have been removed.

Thank you, and forgive me for any (unintended) offense that I have directed you or taleworlds
 
@GLR476 , let's leave the popularity of one country > another to some different discussion. China as it is today will have a slow picking up speed to dominate the world stage, but you can't say it's not infiltrating...think about how many big budget movies in the Hollywood are now hugely sponsored by chinese firms....and how it's using world event/crisis to expand its influence.

On the other side, China does have a much prolonged and interesting history that sets itself aside, the never ending military conflicts throughout the millenniums and the sheer scale would be what the West would never think of imagining.

It is almost always intriguing to me that when cohorts of Roman Legionnaires faces off Chinese Expedition to the city states of middle east, who would come out on top, they never had a chance to face off and that's history.

or when Alexandar the Great if he decided to push east further and finally meet the Kingdom of Qin, would Alexandar really be unbeatable?

Confucism may have dragged China's evolution on philosophy, technology behind, but it also held the country together compare to western empires crumbling into kingdoms after mere centuries at best.

It is also debatable that, if it were true, that both the Huns and the Gokturks etc were driven off the gates of China yet they brought Roman and later Byzantium empires to their downfall, does that not make the military might of ancient China to be reckoned with? Especially those prior to the 10th Century AD.

Of course, with the stagnant non evolutionary rule inspired by the Confucism centric beaurucrates, China is always behind after 10th Century AD, with constant take over and invasions by those nomadic / barbarian tribes, then Mongol, Japan, Western countries,....into modern history.

Just focusing on MB's mechanics and settings, this could be a place where ancient pre 10th century china theme shined, but they are not appealing to the modern global citizens as we know. Doesn't mean that couldn't change if enough people want to band together to create mod for such theme. And as China's new generation are growing, we can perhaps see that happening sooner than later.

On the other point, I do totally agree with most of ppl in this thread, I also oppose adding China/far eastern factions to the base game. The political/military systems are just vastly different historically, and even on a fictional setting, they should not coexist in the same game era/stage.

If the OP really wants to, just put up a thread in the subforum and see if he can band up some modders that are likely minded (Highly doubt TW will have the resources or incentives to do an official DLC based on far east....if so, better NOT be Three Kingdoms!) and create mods for it.
 
I love how a bunch of players are suddenly game designers - setting the rules of what can't be in the game.

This game is fiction. They can have dwarves if they like. The rules of suspension of disbelief are written by the creator. Not by some arbitrary rule that some must be realistic and some must be fiction.

Saying this is strictly "medieval Europe" shows a superficial understanding of how game worlds are created (that and movies, books, etc.). And obvious bias.

Somehow the law of time and physics can be violated but yet characters in the game cannot. LOL.
 
Now I wanna see Inuit and Pacific Island cultures, just to see if I can get them to expand, meet up, and have border clashes. Would both factions be heavily spear based? Probs some machetes for the PI faction.
 
@GLR476 , let's leave the popularity of one country > another to some different discussion. China as it is today will have a slow picking up speed to dominate the world stage, but you can't say it's not infiltrating...think about how many big budget movies in the Hollywood are now hugely sponsored by chinese firms....and how it's using world event/crisis to expand its influence.

On the other side, China does have a much prolonged and interesting history that sets itself aside, the never ending military conflicts throughout the millenniums and the sheer scale would be what the West would never think of imagining.

It is almost always intriguing to me that when cohorts of Roman Legionnaires faces off Chinese Expedition to the city states of middle east, who would come out on top, they never had a chance to face off and that's history.

or when Alexandar the Great if he decided to push east further and finally meet the Kingdom of Qin, would Alexandar really be unbeatable?

Confucism may have dragged China's evolution on philosophy, technology behind, but it also held the country together compare to western empires crumbling into kingdoms after mere centuries at best.

It is also debatable that, if it were true, that both the Huns and the Gokturks etc were driven off the gates of China yet they brought Roman and later Byzantium empires to their downfall, does that not make the military might of ancient China to be reckoned with? Especially those prior to the 10th Century AD.

Of course, with the stagnant non evolutionary rule inspired by the Confucism centric beaurucrates, China is always behind after 10th Century AD, with constant take over and invasions by those nomadic / barbarian tribes, then Mongol, Japan, Western countries,....into modern history.

Just focusing on MB's mechanics and settings, this could be a place where ancient pre 10th century china theme shined, but they are not appealing to the modern global citizens as we know. Doesn't mean that couldn't change if enough people want to band together to create mod for such theme. And as China's new generation are growing, we can perhaps see that happening sooner than later.

On the other point, I do totally agree with most of ppl in this thread, I also oppose adding China/far eastern factions to the base game. The political/military systems are just vastly different historically, and even on a fictional setting, they should not coexist in the same game era/stage.

If the OP really wants to, just put up a thread in the subforum and see if he can band up some modders that are likely minded (Highly doubt TW will have the resources or incentives to do an official DLC based on far east....if so, better NOT be Three Kingdoms!) and create mods for it.
the pre-Islamic Arabs and celts did not coexist with the byzantine empire
 
And to add, no I prefer NOT to have Far Eastern faction in the core game.
Mostly because it will likely be ****ty and would feel half-assed. Like adding a bidet in a men's public urinal.
 
So, again, why a China-based faction when we already have the Khuzait? Their stuffs are almost the same. I thought I already mentioned this?
 
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