Should Taleworlds include audiovisual content in devblogs?

Should Taleworlds include audiovisual content in devblogs?

  • Yes, it's necessary because it really shows a mechanic/characteristic.

    选票: 39 67.2%
  • No, Taleworlds does not need to waste time on this.

    选票: 19 32.8%

  • 全部投票
    58

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kalarhan 说:
Terco_Viejo 说:
You're welcome, mate, and I very much agree with the argument.
Then should I change the title of the topic to: Should Taleworlds include audiovisual content lasting between a minute and a minute and a half in devblogs?  :iamamoron:

I see them as different animals. Trailers and gaming events are there to spread the word and get more people interested (broad audience). Devblogs are there to keep the interest and hype of the ones currently following the project.

In that context you can create long-ish videos of "boring" gameplay to showcase the game progress. While a trailer needs the "explosions", the flashy stuff, the eye catching.

My fault, I'm "the new one" and you still don't know me; when I put on this little face  :iamamoron:, I'm joking.
You see Kalarhan  :iamamoron:
Screenshot_116.png


:iamamoron:
 
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