Berserker Pride
Grandmaster Knight

Hehe its not what it sounds like. Basically I'm wondering if there is some kind of trigger to make a weapon attack 3 or more times simultameously but only show one swing animation. I'm trying to find a workaround for area damage with a melee weapon. If there was a way to do that then that would cover all the problems of what agents get hit and what don't. For example if you hit a tough enemy he might tank all three hits. But three weak archers might all die from the one swing. And that way only the enemies who actually got hit by the blade would die. This might be basically impossible but it would be sweet. Maybe I'll find something in header_operations. In gun mods do the shotguns fire multiple bullets or do they just do a cone of damage?