Ship help

正在查看此主题的用户

If you assign troops to guard ship, you dont lose it, Hengwulf. When you disembark, game advise you that you have leave 15 men in ship for dont lose it.
Vikings leave some men to guard their ships always  :wink:


However, we can reduce random luck of 50 % to 20% if you have less than 15 men guard ship.
(store_random_in_range, ":luck", 0, 10),
(ge, ":luck", :cool:,


Other idea is low guardians to 10 men, like Duh said.


 
OK I missed that. So with 15 shipcrew (guards) there is a 0% of loosing it? That would fix it for me :grin:

edit: does it matter what troops?
 
Yes. This can be changed ofc, but that is up to idibil. (Since i didnt design it specifically for bryten, but as a general mod kit).
 
Idibil, is the ship save when I park it in a town? And what happens when the town is conquered by my enemies, or when I attack tge town? Is the ship lost then?
dammit, I really saved up to get that ship.
 
The ship is safe when its in an enemy town or a town that is conquered by enemies. So far i only restricted the destinations - you cant send ships full of warriors into the enemy town. I did think on expanding the penalties to f.e. a chance of ships being confiscated, but that is stuff for the far future and it will be up to Idibil to decide, whether he wants to add sth like that into bryten.
 
Idibil 说:
if you have kill bandits, in village elder talk you should get a sentence like: I come to talk about the bandits...
You dont need enter to: Perhaps I could offer...

Maybe you havent kill alls bandits?


Sea travel: without use your ship, in land, in Din Gonwy, you click over town in Ireland, your character should meet route auto.
I will try the sea travel later.

I just found 1 band of purple name bandit near the village(kill it already) and still no(I come to talk about the bandits...) word.
And i already use alt-T cheat to look around.But nothing
 
Idibil, there is a question about buying ship on russian forum.
One muchacho has bought the ship-> message poped up, something like "ship is ready", but ship didn't appear. Can you clarify that?

blazing49, upload your save game using one of free services. For example http://megaupload.com/
 
lekseus 说:
Idibil, there is a question about buying ship on russian forum.
One muchacho has bought the ship-> message poped up, something like "ship is ready", but ship didn't appear. Can you clarify that?

blazing49, upload your save game using one of free services. For example http://megaupload.com/

Have he 30 men in party? if he havent 30 men for crew, he cannt use ship.
 
Duh 说:
Its actually entirely handled by chance over time. Leaving ships at shore without guard is currently a very bad idea. Ofc this can be changed by Idibil as he sees fit.

插入代码块:
	(24, #Floris Seafaring Wilderness Check
	[
		(try_for_parties, ":party_no"),
		    (party_slot_eq, ":party_no", slot_party_type, spt_ship),
			(party_slot_eq, ":party_no", slot_ship_center, ship_wild_no_guard),
			(party_get_slot, ":timer", ":party_no", slot_ship_time),
			(store_current_hours, ":cur_time"),
			(ge, ":cur_time", ":timer"),
			(store_random_in_range, ":luck", 0, 10),
			(ge, ":luck", 5),
			(str_store_party_name, s1, ":party_no"),
			(display_message, "@You have a bad feeling about your ship {s1}."),
			(remove_party, ":party_no"),			
		(try_end),
		]),
Everyday there is a 50% chance that your ship is stolen, if you do not assign enough guards to guard it.
Not the best code in the world. Why loop through all parties when only a single party qualifies? I assume the ship_wild_no_guard is never set for non-player parties; otherwise this trigger would be deleting all sorts of armies/pirates traveling by ship...
 
Ships are actually non-player parties that store the troops/names, which they were assigned. The player party is the one driving around, but as soon as he lands, the ship party is activated and moved there. As the player has the ability to own several ships, even land several ships, all of them have to be checked. If you know of a better way, let me know :smile: im happy to improve the system.

ship_wild_no_guard is set upon disembarking for the non-player ship party, if the crew size of that specific ship party isnt 15 or above.
 
lekseus 说:
Idibil 说:
Have he 30 men in party? if he havent 30 men for crew, he cannt use ship.
Yep, he has up to 200 men still no ship in the South Seaxe city.


What steps did him?
Can he try this:

Cheat to 25.000 coins, and go to menu buy ship.
Buy and then go to manage ship and choose ship he bought.
If this dont run, advise me plz.
 
后退
顶部 底部