Resolved Shieldwall using running animation instead of walking

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Version number
1.6.1
Branch
Main
Modded/unmodded
Unmodded

XDaron

Sergeant Knight
Summary: small animation bug, your units use the running animation while on shieldwall instead of the walking animation, in previous patches they walked, see video
How to Reproduce: Put your units on shieldwall and make them move
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: GTX 1060
GPU Driver Version: 27.21.14.6089
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz 2.81 GHz
RAM: 16,0 GB
Motherboard: KBL Sienta_KLS
Storage Device (HDD/SSD): SSD
 

MArdA TaleWorlds

Community Support & Localization
Community Support
M&BWBWF&SNWVC
Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
 

MArdA TaleWorlds

Community Support & Localization
Community Support
M&BWBWF&SNWVC
I've been informed that it is intended for troops to run like that while given shield wall order. Thanks for reporting.
 
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